Jump to content

Grand Theft Auto

Page semi-protected
From Wikipedia, the free encyclopedia
(Redirected from Grand Theft Auto Series)

Grand Theft Auto
Logo since Grand Theft Auto III (2001)
Genre(s)Action-adventure
Developer(s)
Publisher(s)Rockstar Games
Creator(s)
Platform(s)
First releaseGrand Theft Auto
28 November 1997
Latest releaseGrand Theft Auto: The Trilogy – The Definitive Edition
11 November 2021

Grand Theft Auto (GTA) is an action-adventure video game series created by David Jones and Mike Dailly.[2] Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North (formerly DMA Design), and published by its American parent company, Rockstar Games. The name of the series is a term for motor vehicle theft in the United States.

Gameplay focuses on an open world where the player can complete missions to progress an overall story, as well as engage in various side activities. Most of the gameplay revolves around driving and shooting, with occasional role-playing and stealth elements. The series also has elements of the earlier beat 'em up games from the 16-bit era. The games in the Grand Theft Auto series are set in fictional locales modelled after real-life cities, at various points in time from the early 1960s to the 2010s. The original game's map encompassed three cities—Liberty City (based on New York City), San Andreas (based on San Francisco),[a] and Vice City (based on Miami)—but later titles tend to focus on a single setting and expand upon the original three locales. Each game in the series centres on different respective protagonist who attempts to rise through the criminal underworld due to various motives, often accompanying themes of betrayal. Several film and music veterans have voiced characters in the games, including Ray Liotta, Dennis Hopper, Samuel L. Jackson, William Fichtner, James Woods, Debbie Harry, Axl Rose and Peter Fonda.[3]

DMA Design began the series in 1997, with the release of the Grand Theft Auto. As of 2020, the series consists of seven standalone titles and four expansion packs. The third main title, Grand Theft Auto III, released in 2001, is considered a landmark game, and brought the series into a three-dimensional environment for the first time. Subsequent titles have followed and built upon the format established by Grand Theft Auto III, receiving significant acclaim. The games influenced other open-world games, and led to the label Grand Theft Auto clone on similar titles.[4]

The series has been critically acclaimed, with all the main 3D entries in the franchise frequently ranked among the greatest and best-selling video games;[5] it has shipped more than 425 million units, making it one of the best-selling video game franchises. In 2006, Grand Theft Auto was featured in a list of British design icons in the Great British Design Quest organised by the BBC and the Design Museum.[6] In 2013, The Telegraph ranked Grand Theft Auto among Britain's most successful exports.[7] The series has also been controversial for its adult nature and violent themes, as well as for cut content.

Series history

Main series

Release timeline
           2D universe              3D universe              HD universe[8]
1997Grand Theft Auto
1998
1999Grand Theft Auto: London 1969
Grand Theft Auto: London 1961
Grand Theft Auto 2
2000
2001Grand Theft Auto III
2002Grand Theft Auto: Vice City
2003Grand Theft Auto: Double Pack
2004Grand Theft Auto: San Andreas
Grand Theft Auto Advance
2005Grand Theft Auto: The Trilogy
Grand Theft Auto: Liberty City Stories
2006Grand Theft Auto: Vice City Stories
2007
2008Grand Theft Auto IV
2009Grand Theft Auto IV: The Lost and Damned
Grand Theft Auto: Chinatown Wars
Grand Theft Auto: The Ballad of Gay Tony
2010
2011
2012
2013Grand Theft Auto V
Grand Theft Auto Online
2014
2015
2016
2017
2018
2019
2020
2021Grand Theft Auto: The Trilogy – The Definitive Edition
2022
2023
2024
2025Grand Theft Auto VI

The Grand Theft Auto series is split into separate fictional universes, named after the primary level of graphics capability used in each era.[8] The original Grand Theft Auto, its expansions and its sequel are considered the "2D universe". Grand Theft Auto III and its sequels are considered the "3D universe". Grand Theft Auto IV, its expansions and Grand Theft Auto V are considered the "HD universe". Each universe is considered separate with only brands, place names and background characters shared between them.[8]

Grand Theft Auto, the first game in the series, was released for MS-DOS and Windows in November 1997, ported to the PlayStation in 1998 and the Game Boy Color in 1999. Grand Theft Auto 2 was released in 1999 for Windows, later receiving ports on the PlayStation, Dreamcast and Game Boy Color.[9]

The PlayStation 2 also featured three instalments of the main series, all of which have been re-released on several platforms; a deal between Take-Two Interactive and Sony Computer Entertainment resulted in their timed exclusivity on the PlayStation 2, before receiving ports to Windows and the Xbox.[10] The 2001 title Grand Theft Auto III moved away from the two-dimension (2D) graphics used in the first two games to three-dimension (3D) computer graphics[11] Grand Theft Auto: Vice City was published in 2002, and was the first to feature a speaking protagonist, voiced by Ray Liotta.[12] Grand Theft Auto: San Andreas, released in 2004, introduced various new elements, including character customisation and a large map encompassing three cities and surrounding rural area.[13]

Two main instalments were published for the PlayStation 3 and Xbox 360. The 2008 title Grand Theft Auto IV focused on realism and detail, removing various customisation features, while adding an online multiplayer mode.[14] Grand Theft Auto V, published in 2013, featured three playable protagonists.[15] It was released to massive financial success, breaking multiple records.[16] It was later re-released with various enhancements, in 2014 for the PlayStation 4 and Xbox One, and in 2015 for Windows;[17] versions for PlayStation 5 and Xbox Series X and S were released in 2022.[18]

On 4 February 2022, Rockstar confirmed that development of a new entry in the series was "well underway".[19] In-development footage of the game leaked in September 2022;[20][21] Rockstar noted that it was "extremely disappointed" by the manner in which the game was first demonstrated, but that it did not anticipate long-term effects on development.[22] In December 2023, the game was officially announced as Grand Theft Auto VI, with a projected release date of 2025 for the PlayStation 5 and Xbox Series X/S.[23]

Other games

Grand Theft Auto has spawned numerous additional games and expansion packs. In 1999, the original game received two expansion packs: Grand Theft Auto: London 1969 and Grand Theft Auto: London 1961, which, as their names suggest, featured a different setting – a fictional version of London – and new missions and characters.[9] Grand Theft Auto Advance, released in 2004 exclusively for the Game Boy Advance, featured a top-down perspective, similarly to the first two main games in the series, and the same setting as Grand Theft Auto III, to which it served as a prequel. Three games were released for the PlayStation Portable: Grand Theft Auto: Liberty City Stories in 2005, which is also a prequel to Grand Theft Auto III; Grand Theft Auto: Vice City Stories in 2006, which is a prequel to Vice City; and Grand Theft Auto: Chinatown Wars in 2009, which features the same setting as Grand Theft Auto IV, but the two games are otherwise unrelated. Both Liberty City Stories and Vice City Stories were later ported to the PlayStation 2, while Chinatown Wars was originally released for the Nintendo DS and later ported to PlayStation Portable.[24] In 2009, The Lost and Damned and The Ballad of Gay Tony were released for the Xbox 360 as expansion packs to Grand Theft Auto IV; a "strategic alliance" between Rockstar and Microsoft resulted in the timed exclusivity. The expansions focus on characters who played a relatively minor role in the main game, and whose stories take place simultaneously with Grand Theft Auto IV's. Both were later released for the PlayStation 3 and Windows as part of a compilation, titled Grand Theft Auto: Episodes from Liberty City, also available on Xbox 360.[25]

Numerous titles in the series have received ports to mobile devices. Chinatown Wars was released for iOS in 2010 and for Android and Fire OS in 2014.[26] For their tenth anniversaries, Grand Theft Auto III and Vice City were both re-released for iOS and Android in 2011 and 2012, respectively.[27][28] In 2013, San Andreas was ported to iOS, Android and Windows Phone and RT;[29] the mobile port was later re-released for Xbox 360 in 2014, the year of the game's tenth anniversary,[30] and the following year for PlayStation 3.[31] In 2015, Liberty City Stories was ported to iOS, Android and Fire OS.[32][33]

Compilations

Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City.[34] Grand Theft Auto: The Trilogy is a compilation of III, Vice City, and San Andreas, and was first released in 2005 for the Xbox.[35] It was later re-released for the PlayStation 2, Windows, Mac OS X, and PlayStation 4.[36][37][38][39] The Trilogy also served as the revised package for San Andreas, which had to be pulled from shelves due to the controversial Hot Coffee mod.[40] A report in August 2021 suggested that Rockstar Dundee was leading development on a remastered version of the trilogy, using Unreal Engine;[41] following some leaks,[42][43][44] Rockstar officially announced Grand Theft Auto: The Trilogy – The Definitive Edition on 8 October 2021. The game features graphical and gameplay upgrades, and replaced existing versions on digital retailers. It was released for the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 11 November 2021,[45] and for Android and iOS on 14 December 2023.[46]

Grand Theft Auto: Episodes from Liberty City is a standalone compilation of the two episodes for Grand Theft Auto IV. It contains both The Lost and Damned and The Ballad of Gay Tony on one disc. It was released on 29 October 2009 for the Xbox 360 and on 13 April 2010 for PlayStation 3 and Windows. Microsoft added Episodes from Liberty City to its backwards compatibility list for Xbox One platforms in February 2017.[47] The standalone release of Episodes from Liberty City for Windows was discontinued and replaced by a single-player-only version of Grand Theft Auto IV: Complete Edition in 2020.[48]

Titles

Year Title Developer Platform(s) Universe[8]
Home console Computer Handheld Mobile
Main series
1997 Grand Theft Auto DMA Design PS1 GBC 2D
1999 Grand Theft Auto 2 Windows GBC
2001 Grand Theft Auto III
3D
2002 Grand Theft Auto: Vice City Rockstar North
  • PS2
  • Xbox
  • Windows
  • OS X
  • Android
  • iOS
  • Fire OS
2004 Grand Theft Auto: San Andreas
  • Windows
  • OS X
  • Android
  • iOS
  • WP
  • Fire OS
2008 Grand Theft Auto IV
  • PS3
  • Xbox 360
Windows HD
2013 Grand Theft Auto V Windows
2025 Grand Theft Auto VI TBA
  • PS5
  • Xbox Series X/S[23]
TBA
Expansion packs
1999 Grand Theft Auto: London 1969 Rockstar Canada PS1
  • MS-DOS
  • Windows
2D
Grand Theft Auto: London 1961
  • MS-DOS
  • Windows
2009 Grand Theft Auto IV: The Lost and Damned Rockstar North
  • PS3
  • Xbox 360
Windows HD
Grand Theft Auto: The Ballad of Gay Tony
  • PS3
  • Xbox 360
Windows
Handheld games
2004 Grand Theft Auto Advance Digital Eclipse GBA 3D
2005 Grand Theft Auto: Liberty City Stories Rockstar Leeds PS2 PSP
  • iOS
  • Android
  • Fire OS
2006 Grand Theft Auto: Vice City Stories PS2 PSP
2009 Grand Theft Auto: Chinatown Wars
  • iOS
  • Android
  • Fire OS
HD
Compilations and remasters
1999 Grand Theft Auto: Director's Cut[C] DMA Design /
Rockstar Canada
  • PS1
  • MS-DOS
  • Windows
2D
2003 Grand Theft Auto: The Classics Collection[D]
  • PS1
  • Windows
Grand Theft Auto: Double Pack[E] Rockstar North
  • PS2
  • Xbox
3D
2005 Grand Theft Auto: The Trilogy[F]
  • Xbox
  • PS2
  • Windows
  • OS X
2009 Grand Theft Auto: Double Pack[G] Rockstar Leeds
  • PS2
PSP
Grand Theft Auto: Episodes from Liberty City[H] Rockstar North
  • Xbox 360
  • PS3
Windows HD
2010 Grand Theft Auto IV: Complete Edition[I]
  • Xbox 360
  • PS3
Windows
2021 Grand Theft Auto: The Trilogy – The Definitive Edition[J] Grove Street Games
Windows Switch[K]
  • Android
  • iOS
3D
Notes:
  1. ^ Originally available on PlayStation 3 as part of the PlayStation 2 Classics line via the PlayStation Network, but later replaced with a HD native release[49]
  2. ^ Originally available on Xbox 360 as part of the Xbox Originals line via the Xbox Live Marketplace, but later replaced with a HD native release[50]
  3. ^ Includes Grand Theft Auto and London 1969
  4. ^ Includes Grand Theft Auto, London 1969, and Grand Theft Auto 2
  5. ^ Includes Grand Theft Auto III and Vice City
  6. ^ Includes Grand Theft Auto III, Vice City, and San Andreas
  7. ^ Includes Liberty City Stories and Vice City Stories
  8. ^ Includes The Lost and Damned and The Ballad of Gay Tony
  9. ^ Includes Grand Theft Auto IV, The Lost and Damned and The Ballad of Gay Tony
  10. ^ Includes remastered versions of Grand Theft Auto III, Vice City, and San Andreas
  11. ^ a b The Nintendo Switch is a hybrid console, combining features of home and handheld systems.

The series has been expanded into various other formats. Jacked: The Outlaw Story of Grand Theft Auto, a book written by David Kushner chronicling the development of the series, was published in 2012.[51] In March 2015, BBC Two announced The Gamechangers, a 90-minute docudrama based on the creation of Grand Theft Auto.[52] Directed by Owen Harris and written by James Wood, the drama stars Daniel Radcliffe as Rockstar president Sam Houser and Bill Paxton as disbarred attorney Jack Thompson.[53] In May 2015, Rockstar filed a lawsuit against the BBC for trademark infringement, stating that they had no involvement with the development of the film and had unsuccessfully tried to contact the BBC to resolve the matter.[54] It first aired on 15 September 2015 on BBC Two.[55]

In 2006, McFarland & Company published The Meaning and Culture of Grand Theft Auto.[56] Compiled by Nate Garrelts, the 264-page book is a collection of essays regarding the Grand Theft Auto series, to help audiences better understand the games and to make a point about due diligence of game criticism. The book is divided into two parts: the first part discusses the controversies surrounding the series, while the second half takes a theoretical look at the games absent of the controversy.[57]

Roger Corman, who produced the unrelated 1977 film Grand Theft Auto, claimed that any attempted film adaptation of the video game series was unable to proceed. In 2017, he claimed that he sued the "video game manufacturer who flat-out stole the idea", and that they "settled out of court and they gave me some money".[58] He said that he retains the rights, "but the way it was actually written in the contract is a little bit cloudy", and that his lawyers were analysing the contract to ensure that he can remake the film.[58] Take-Two Interactive responded to Corman's claims, noting that the company "owns all rights for films related to the Grand Theft Auto video game series", and that it "can and will take appropriate legal action against anyone attempting to misuse our intellectual property by attempting to make a new film titled Grand Theft Auto";[58] it claimed to have successfully taken legal action against similar attempts in the past.[58]

Common elements

Gameplay

Each game in this series allows the player to take on the role of a criminal in the big city, typically an individual who ends up rising through the ranks of organised crime through the course of the game. The player is given various missions by kingpins and major idols in the city underworld which must be completed to progress through the storyline. Assassinations and other violent crimes are featured regularly. Occasionally, taxi driving, firefighting, street racing, bus driving, or learning to fly helicopters and fixed-wing aircraft are also involved in the game.

In later titles, notably those released after Grand Theft Auto 2, the player is given a more developed storyline in which they are forced to overcome an unfortunate event (e.g., being betrayed and left for dead), which serves as motivation for the character to advance up the criminal ladder and ultimately leads to the triumph of the character by the end of the storyline.

The Grand Theft Auto series belongs to a genre of free-roaming role-playing video games called open world games, and grants a large amount of freedom to the player. Traditional action games are structured as a single track series of levels with linear gameplay, but in Grand Theft Auto the player can determine the missions that they want to undertake, and their relationship with various characters are changed based on these choices. Influenced by the earlier game Turbo Esprit,[59][60] the cities of the games can be roamed freely at any point in the game, and are examples of open world video game environments which offer accessible buildings with minor missions in addition to the main storyline. There are exceptions: missions follow a linear, overarching plot. These missions are required to complete in order to unlock new areas in the game.

Grand Theft Auto III and subsequent games have more voice acting and radio stations, which simulate driving to music with disc jockeys, radio personalities, commercials, talk radio, pop music, and American culture.

The use of vehicles in an explorable urban environment provides a basic simulation of a working city, complete with pedestrians who generally obey traffic signals. Further details are used to flesh out an open-ended atmosphere that has been used in several other games, such as The Simpsons: Hit & Run, which has less emphasis on crime or violence, and Lego City Undercover, which reverses the roles of police officer and criminal, although the player goes undercover in gangs for a portion of the game.

Criminal activities in Grand Theft Auto games do not go unnoticed by the police. As the player engages in these in-game illegal activities, they may gain a "wanted level", represented by a maximum of five or six stars. A small crime, such as running over a non-player character, may create a one star wanted level situation, while shooting an officer may earn more stars. As the number of stars increase, the amount and strength of the response will increase; a single star might have a few police cars chase after the player, while at 5 or 6 stars, tanks and attack helicopters will chase down the player. Many in-game missions will automatically give the player a wanted level after completing a certain event which they must then get rid of before the mission is complete. Often, trying to keep away from the police while wanted will cause the player to gain even higher wanted levels. The player can remove their character's wanted level by avoiding detection or spending in-game money at specific locations to elude the police (such as a mod shop to repaint their car). Alternatively, if the player-character dies, they will respawn at a hospital and the wanted level will be removed, though the player may lose money, guns, and other benefits they had before being chased. The "wanted level" gameplay concept has become common in similar open world games.

Setting

Most Grand Theft Auto games are set in fictional parodies of well-known United States cities, in a number of different time periods. The games are split into three different universes (2D, 3D, and HD), each with their own reinterpretations of previously established settings. The universes share the names of cities, several brands, and background characters who never make physical appearances in the games (with a few exceptions), but are otherwise considered to be separate continuities.[8]

Liberty City

New York City, which serves as the basis for Liberty City

Liberty City, based on New York City, is one of the three original cities introduced in Grand Theft Auto. It is the first setting available to the player. The city encompasses two landmasses (a large one in the southeast and a smaller one in the northeast) and a Manhattan-like central island; two smaller islands are featured along the river that separates the three main islands. The setting also incorporates the neighbouring state of New Guernsey (a parody of New Jersey), which occupies the northwest portion of the map. All four major islands are divided into multiple districts, inspired by New York and New Jersey's boroughs.

A redesigned version of Liberty City was introduced in Grand Theft Auto III (set in 2001). This iteration is only loosely based on New York, and incorporates elements from other U.S. cities, such as Philadelphia, Detroit, Boston, Chicago, and Baltimore.[61] The city encompasses three main islands, which are gradually unlocked as the game's storyline progresses: Portland (based on the industrial areas of Brooklyn and Queens, with additional elements from Manhattan and Long Island), Staunton Island (based mostly on Manhattan), and Shoreside Vale (loosely based on North Jersey, The Bronx, Staten Island, and Upstate New York). The islands are connected by road bridges and an underground tunnel system. A tunnel leading out of Liberty City can be found in Shoreside Vale, but it is impassable by the player. This particular version of Liberty City returned in the prequels Grand Theft Auto Advance (set in 2000) and Grand Theft Auto: Liberty City Stories (set in 1998), albeit with several changes to reflect the different time periods. The city was also mentioned in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, and was the setting of a mission in the latter.

A third version of Liberty City was featured in Grand Theft Auto IV, its expansion packs The Lost and Damned and The Ballad of Gay Tony (all three set in 2008), and the handheld game Grand Theft Auto: Chinatown Wars (set in 2009). This iteration closely resembles New York, and consists of four main boroughs, which become available to explore as the story progresses: Broker (based on Brooklyn), Dukes (Queens), Bohan (The Bronx), and Algonquin (Manhattan).[62] The placement of these boroughs mirrors that of their real-life counterparts: Broker and Dukes occupy a large landmass in the southeast, while Bohan forms its own, smaller island in the northeast, and Algonquin acts as the city's central island. The setting also incorporates three smaller islands—Charge Island (Randall's Island), Colony Island (Roosevelt Island), and Happiness Island (Liberty Island)—and a fourth landmass, Alderney, which is located west of Algonquin and regarded as its own independent state (similarly to New Jersey). Alderney is absent in Chinatown Wars.[63] All islands, barring Happiness Island, are connected by road bridges, underground tunnels, and a subway system; none of which lead out of the city.

San Andreas

San Francisco, initially the basis for San Andreas and later San Fierro
Las Vegas, the basis for Las Venturas
Los Angeles, the basis for Los Santos

San Andreas, based on San Francisco, is one of the three original cities introduced in Grand Theft Auto. It is the second setting available to the player. The locale encompasses two landmasses: a large northern portion, which is divided into fifteen districts and generally considered to be the city's core, and a smaller island in the southeast, consisting of only one district, which acts as the city's docks area. The northern landmass is further divided by Aye Valley, which cuts through the heart of the area from the east to the west.

A reimagined version of San Andreas was featured in Grand Theft Auto: San Andreas (set in 1992), as a state rather than a city. Based on California and Nevada, the state encompasses two landmasses, separated by a river and surrounded by a large body of water. The southern portion of the map features the cities of Los Santos (based on Los Angeles) and San Fierro (San Francisco), separated by vast forest and mountain areas. By contrast, the northern portion is one large desert region and incorporates only one city, Las Venturas (Las Vegas). Both landmasses feature additional rural settlements, which are less inhabited than the three major cities. The cities are connected by a train track system, and each one features an airport, which can be used to fast travel from a city to another. At the beginning of the game, players only have access to Los Santos, with the rest of the map being gradually unlocked as the story progresses.

A third version of San Andreas appeared in Grand Theft Auto V (set in 2013), again imagined as a state. The game features only the southern portion of the state, which is depicted as a large island. The southern portion of the island is occupied mostly by the city of Los Santos (which resembles Los Angeles much more closely than its San Andreas counterpart), while the northern portion, known as Blaine County, is less inhabited, featuring vast areas of desert, forest, and mountain, and only a few small towns.[64] This version of San Andreas is currently the only setting in the series that doesn't feature any map limitations, allowing players to explore the entire island at the beginning of the game. Los Angeles was extensively researched for Grand Theft Auto V. The team organised field research trips with tour guides and architectural historians and captured around 250,000 photos and hours of video footage during these visits.[65] Since the release of the game, hundreds of in-game buildings have been identified as being based on real-world landmarks.[66] The New Yorker's Sam Sweet notes that, with sales of the game reaching thirteen million copies, "there will be more people living in the imaginary state of Los Santos than in the real city on which it was modelled."[67]

Vice City

Miami, which serves as the basis for Vice City

Vice City, based on Miami, is one of the three original cities introduced in Grand Theft Auto. It is the third setting available to the player. The city encompasses one large landmass, divided into eight districts which form the city's core, and a smaller island, Vice Beach, in the northeast. Like its real-life counterpart, Vice City is depicted as a tropical city, easily distinguished from the other two in the game by its beaches and palm trees.

A redesigned version of Vice City was introduced in Grand Theft Auto: Vice City (set in 1986). The city consists of two main landmasses, Vice City Beach and Vice City Mainland, separated by a large body of water and connected to each other and to two smaller islands, Starfish Island and Prawn Island, by a series of road bridges. At the beginning of the game, the player only has access to Vice City Beach, with the rest of the city being gradually unlocked as the story progresses. The same setting would be later used in the prequel Grand Theft Auto: Vice City Stories (set in 1984), albeit with several changes to reflect the different time period.

A third version of Vice City will be featured as the main setting of the upcoming Grand Theft Auto VI.

Other settings

The London 1969 and London 1961 expansion packs for Grand Theft Auto take place within a fictionalised version of London during the 1960s. As such, they are the only games in the series to be set outside of the United States. The portion of the city used in the games is based on Central London, although heavily condensed and mostly geographically inaccurate. It consists of two landmasses, separated by the River Thames and connected by several road bridges. A fictionalised version of Manchester is also featured in the games.

Grand Theft Auto 2 is set in Anywhere City, a fictional US retro futuristic metropolis with no apparent inspiration from any real-life city. The setting consists of three areas, which the player will switch between as the story progresses: the Downtown District, the Residential District, and the Industrial District. Each district is depicted as its own individual island. The game is set in an unspecified time period—conflicting sources suggest anything from "three weeks into the future",[68] to the year 2013,[69] while the game itself features several references to the "new millennium" that is coming, implying that the year is 1999.[69]

Grand Theft Auto V features the fictional town of Ludendorff in the state of North Yankton, which is the setting of two missions and is inaccessible outside of the storyline.[70] The 2020 update for Grand Theft Auto Online, The Cayo Perico Heist, introduced the eponymous fictional island, a "tropical paradise" off the Caribbean coast of Colombia privately owned by notorious drug lord Juan "El Rubio" Strickler. The island is used as both a transshipment base and a partying place by El Rubio, and draws inspiration from Norman's Cay and Hacienda Nápoles.[71] Cayo Perico is the first setting in the series not located in the United States since London.

Voice acting

The series has included a wide variety of voice actors. The original Grand Theft Auto, its mission packs and its sequel, as well as Grand Theft Auto Advance and Chinatown Wars did not feature any voice credited to specific roles.[72][73] The first game in the series to do so was Grand Theft Auto III which, despite a limited budget and the series' low profile at the time,[74] featured several notable actors from film and television. These included Frank Vincent, Michael Madsen and Kyle MacLachlan, who all had prominent roles. At the time it was rare for a video game to use such high-profile actors, and Grand Theft Auto III is considered a pioneer in doing so.[75] The next game, Grand Theft Auto: Vice City, featured more film actors, including Ray Liotta as the player character. Although the following title, Grand Theft Auto: San Andreas, also featured many notable film actors—such as Samuel L. Jackson, Peter Fonda and James Woods—it had been decided that the use of such actors should be reduced, particularly for leading roles. As a result, many of the prominent roles in San Andreas were voiced by lower profile actors or rappers.[76][77]

From Liberty City Stories through to Grand Theft Auto V, the series has continued using lesser known actors to voice main characters, but still uses celebrities and real-life radio personalities to voice the DJs of the many radio stations featured in each game. Some games also feature celebrities portraying themselves, such as Lazlow Jones, Phil Collins,[78] Ricky Gervais,[79] Katt Williams,[80] and Dr. Dre.[81]

Controversies

According to The Guinness World Records 2008 and 2009 Gamer's Edition, it is the most controversial video game series in history, with over 4,000 articles published about it, which include accusations of glamorising violence, corrupting gamers, and connection to real life crimes.[82]

Grand Theft Auto

The game was controversial from the first incarnation of the series.[83] Grand Theft Auto was condemned in Britain, Germany, and France due to its "extreme violence",[84] and Brazil banned it outright.[84] Publicist Max Clifford planted sensational stories in tabloids in order to help sell the first game.[83][85][86]

Grand Theft Auto III

The controversies flared up again with Grand Theft Auto III, since the 3D graphics made the violence more realistic, and players could pay for the services of prostitutes to restore their health, and if they wished, kill them to get some of their money back.[86]

There is also criticism from the focus on illegal activities in comparison with traditional "heroic" roles that other games offer. The main character can commit a wide variety of crimes and violent acts while dealing with only temporary consequences, including the killing of policemen and military personnel.

Vice City

The sixth game in the series, Grand Theft Auto: Vice City, also came under criticism. One mission in particular, in which the player must instigate a gang war between Haitian and Cuban gangs, has been controversial. Haitian and Cuban anti-defamation groups criticised the game.

Jean-Robert Lafortune of the Haitian American Grassroots Coalition is quoted as saying that "The game shouldn't be designed to destroy human life, it shouldn't be designed to destroy an ethnic group," for this and similar scenarios, including lines in the game's script such as "kill the Haitian dickheads" said by character "Diaz" during an altercation between the player and a Haitian gang. After the threat of a lawsuit by the Haitian-American Grassroots Coalition, Rockstar removed the word "Haitians" from this phrase in the game's subtitles.[87]

San Andreas

San Andreas was criticised initially due to its "gangster" elements, which include drugs, prostitution, and murder. It later received additional criticism after the discovery of an interactive sex minigame, nicknamed Hot Coffee; initially cut from the game, it remained in the game code, and was discovered in both the console and Windows versions of the game.

After the release of San Andreas, modders managed to find the unused code in the game and released unofficial patches for the Windows and Xbox (with a modchip) versions as well as a PlayStation 2 version through the use of an Action Replay code enabling the player to engage in these sexual mini-games (dubbed "Hot Coffee" in reference to a euphemism for sex used in the game). These mini-games were left partially intact in the game's code. This prompted application of an AO (Adults Only) ESRB rating to the version of the game containing the leftover code. Take-Two Interactive was forced to re-release the game in order to restore the M (Mature) rating. A class action lawsuit against Take-Two was also filed as a result of the "Hot Coffee" code.[88][89]

Grand Theft Auto IV

One of the controversies involved with this game was Mothers Against Drunk Driving's (MADD) criticism of the ability to drink and drive as a new feature. MADD had even requested ESRB to change the rating of the game from "M" for ages seventeen and up to "AO", for adults only, because they felt it was inappropriate for children, even at the age of seventeen, to experience drunk driving in such a manner.[90] In the final game, drunk driving is a playable event, but it is a crime that automatically generates a wanted rating[91] and main playable character Niko Bellic loudly (and drunkenly) proclaims that it is a "bad idea" and that he "should know better".[92]

Notably, it is impossible to drive while drunk in the GTA IV expansions, The Lost and Damned and The Ballad of Gay Tony. These were released after the criticism. It is, however, possible to drive drunk again in the successor, Grand Theft Auto V.[93]

The Lost and Damned

The Lost and Damned expansion pack for Grand Theft Auto IV was condemned by US parents group Common Sense Media who issued a public warning against the pack's content due to a full-frontal nudity scene during one of the cutscenes. They claimed the game was "more controversial than its predecessors" because it featured "full frontal male nudity".[94]

Chinatown Wars

Nintendo wanted us to make Grand Theft Auto, and we wanted to make a game on their platform. They didn't want us to make a Grand Theft Auto for kids, and we weren't interested in making a game we wouldn't normally make.

Dan Houser, on the making of Chinatown Wars for the Nintendo DS[95]

There has been some controversy over a drug dealing minigame[96] along with comments that some Nintendo games are being aimed at children (despite the fact that the game was rated Mature). The drug dealing mini-game allows players to peddle six types of drugs around the city, but the profit the player makes depends on market conditions, which will be based on the area in which they deal, and the level of regular service this area receives from them.[97][98]

Grand Theft Auto V

A segment in the latest instalment caused controversy for scenes containing player-initiated torture. The mission "By the Book" features graphic depictions of kneecapping, electrocution, dental extraction and waterboarding, and the player is required to perform an act of torture in order to progress in the game.[99][100][101]

UK-based charity Freedom from Torture publicly condemned the use of torture scenes in Grand Theft Auto V. The organisation, who works to rehabilitate survivors of torture, joined other human rights charities who were outraged at a torture scene in the game in which the players have to pull teeth and electrocute an unarmed man in order to extract information. The charity's CEO Keith Best stated: "Rockstar North has crossed a line by effectively forcing people to take on the role of a torturer and perform a series of unspeakable acts if they want to achieve success in the game."[99]

The game has also been accused of sexism. The Los Angeles Times considered the game's satirical portrayals of women uncreative, and added that violent and sexist themes hurt the game experience.[102] Edge noted that while "every female in the game exists solely to be sneered, leered or laughed at", it treated its all-male lead characters in a similar vein through their stereotyped tendencies towards violence.[103] Sam Houser, Rockstar Games co-founder, felt that the development team sometimes overlooked their portrayal of women in Grand Theft Auto games, but that the weight towards male characters "fit with the story we wanted to tell".[104]

Lawsuits

Several celebrities have sued Rockstar Games and/or Take-Two Interactive for purportedly violating their intellectual property or personality rights, including hip-hop artist Daz Dillinger,[105] Karen Gravano of Mob Wives,[106] and actress Lindsay Lohan.[107]

Lawsuits involving Jack Thompson

Former lawyer Jack Thompson has been involved in a number of attempts to get families of murder victims to hold the Grand Theft Auto series accountable for the death of their loved ones. Due to his conduct in this and related cases, Thompson was disbarred in 2008[108] and was fined more than $100,000 by the Florida Bar Association.[109]

On 20 October 2003, the families of Aaron Hamel and Kimberly Bede, two young people shot by teens William and Josh Buckner (who in statements to investigators claimed their actions were inspired by Grand Theft Auto III) filed a US$246 million lawsuit against publishers Rockstar Games, Take-Two Interactive Software, retailer Walmart, and PlayStation 2 manufacturer Sony Computer Entertainment America.[110][111] Rockstar and its parent company, Take-Two, filed for dismissal of the lawsuit, stating in US District Court on 29 October 2003 that the "ideas and concepts as well as the 'purported psychological effects' on the Buckners are protected by the First Amendment's free-speech clause". The lawyer of the victims, Jack Thompson, denied that, but failed in his attempt to move the lawsuit into a state court and under Tennessee's consumer protection act.[112] Two days later, the plaintiffs filed a Notice of Voluntary Dismissal, and the case was closed.

In February 2005, a lawsuit was brought upon the makers and distributors of the Grand Theft Auto series claiming the games caused a teenager to shoot and kill three members of the Alabama police force. The shooting took place in June 2003 when Devin Moore, 17 years old at the time, was taken in for questioning by police in Fayette, Alabama, regarding a stolen vehicle. Moore then grabbed a pistol from one of the police officers and shot and killed him along with another officer and dispatcher before fleeing in a police car.[113][114] One of Moore's attorneys, Jack Thompson, claimed it was Grand Theft Auto's graphic nature—with his constant playing time—that caused Moore to commit the murders, and Moore's family agrees. Damages were being sought from branches of GameStop and Wal-Mart in Jasper, Alabama, the stores from which Grand Theft Auto III and Grand Theft Auto: Vice City, respectively, were purchased and also from the games' publisher Take-Two Interactive, and the PlayStation 2 manufacturer Sony Computer Entertainment. On 29 March 2006 the case was dismissed and permission to appeal was denied.[115]

In May 2005, Jack Thompson appeared via satellite on the Glenn Beck program on CNN's Headline News. Thompson mentioned Devin Moore and said, regarding Grand Theft Auto III and Grand Theft Auto: Vice City, "There's no doubt in my mind [...] that but for Devin Moore's training on this cop killing simulator, he would not have been able to kill three cops in Fayette, Alabama, who are now dead and in the ground. We are suing Take-Two, Sony, Wal-Mart, and GameStop for having trained Devin Moore to kill. He had no history of violence. No criminal record."[116]

In September 2006, Thompson brought another lawsuit, claiming that Cody Posey played the game obsessively before murdering his father Delbert Paul Posey, stepmother Tryone Schmid, and stepsister Marilea Schmid on a ranch in Albuquerque, New Mexico. The suit was filed on behalf of the victims' families.[117] The suit alleged that were it not for his obsessive playing of Grand Theft Auto: Vice City, the murders would not have taken place.[118] Named in the suit were Cody Posey, Rockstar Games, Take-Two Interactive, and Sony. The suit asked for US$600 million in damages.[119] During the criminal trial, Posey's defence team argued he was abused by his father, and tormented by his stepmother.[120] Posey was also taking Zoloft at the time of the killings.[121] The lawsuit was dismissed in December 2007.[122]

Modding and fan recreations

Modding of Grand Theft Auto content, either within Grand Theft Auto games or recreated via other software, has been generally performed by the player community since around the early 2000s, with one of the first major conversions being the recreation of Grand Theft Auto III's Liberty City within the game engine running Vice City.[123] Around 2017, Take Two began taking action against these mods, specifically issuing a cease & desist letter to the makers of OpenIV, a piece of software that allowed players to alter content from Grand Theft Auto IV and V. Take-Two said at the time that its issue was not directly with the mod itself, but that it "enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody", and that it was working with OpenIV to find an amenable solution. OpenIV developers opted to remove the mod from circulation after several rounds of discussion with Take-Two.[124] Take-Two issued a statement to clarify that it would not take action against single-player mods;[125] this statement was updated in 2019 to exclude modders from including other Take-Two intellectual property or from "making new games, stories, missions, or maps".[123]

The Grand Theft Auto modding community worked under this response to continue to build mods and other content within the bounds set by Take-Two.[123] In February 2021, Take-Two, under the Digital Millennium Copyright Act (DMCA), issued a takedown request for two projects hosted on GitHub that had reverse-engineered the game engines for Grand Theft Auto III and Vice City, asserting that such reverse-engineering was disallowed by the game's End User License Agreement.[126] On 10 June 2021, the project developers filed a counter-notice; per DMCA rules regarding disputes, the source code was restored after two weeks.[127] Take-Two CEO Strauss Zelnick stated the company has a "pretty flexible" view on user mods, asserting that "if the economy is threatened, or if there's bad behaviour, and we know how to define that, then we would issue a takedown notice".[128] However, the company proceeded to continue to file a lawsuit in California against the programmers behind this effort in September 2021, asserting that the programmers "are well aware that they do not possess the right to copy, adapt, or distribute derivative GTA source code, or the audiovisual elements of the games, and that doing so constitutes copyright infringement."[129] As part of the lawsuit, Take-Two issued another takedown notice to GitHub to remove the mods in October 2021.[130] The modders, in their legal reply, asserted that use of the assets were within fair use, as the reverse-engineered versions were transformative in nature and, as neither Rockstar nor Take Two had issued any updates for years, did not harm the commercial prospects of the games.[131]

Reception

Aggregate review scores
As of 5 February 2015.
Game GameRankings Metacritic
Grand Theft Auto (PC) 79%[132]
(PS1) 68%[133]
(GBC) 57%[134]
London 1969 (PC) 75%[135]
(PS1) 69%[136]
Grand Theft Auto 2 (PC) 72%[137]
(DC) 71%[138]
(PS1) 70%[139]
(GBC) 35%[140]
(PS1) 70[141]
Grand Theft Auto III (PS2) 95%[142]
(PC) 94%[143]
(PS2) 97[144]
(Xbox) 96[145]
(PC) 93[146]
Vice City (PS2) 94%[147]
(PC) 94%[148]
(Xbox) 96[145]
(PS2) 95[149]
(PC) 94[150]
San Andreas (PS2) 95%[151]
(Xbox) 92%[152]
(PC) 92%[153]
(PS2) 95[154]
(Xbox) 93[155]
(PC) 93[156]
Advance (GBA) 70%[157] (GBA) 68[158]
Liberty City Stories (PSP) 87%[159]
(PS2) 77%[160]
(PSP) 88[161]
(PS2) 78[162]
Vice City Stories (PSP) 85%[163]
(PS2) 76%[164]
(PSP) 86[165]
(PS2) 75[166]
Grand Theft Auto IV (PS3) 97%[167]
(X360) 97%[168]
(PC) 88%[169]
(PS3) 98[170]
(X360) 98[171]
(PC) 90[172]
The Lost and Damned (PC) 94%[173]
(PS3) 94%[174]
(X360) 90%[175]
(X360) 90[176]
(PS3) 88[177]
Chinatown Wars (NDS) 93%[178]
(PSP) 90%[179]
(NDS) 93[180]
(PSP) 90[181]
The Ballad of Gay Tony (PC) 90%[182]
(PS3) 90%[183]
(X360) 90%[184]
(X360) 89[185]
(PS3) 87[186]
Grand Theft Auto V (XONE) 98%[187]
(PS3) 97%[188]
(PS4) 96%[189]
(X360) 96%[190]
(PC) 95%[191]
(XONE) 97[192]
(PS3) 97[193]
(PS4) 97[194]
(X360) 97[195]
(PC) 96[196]

Ever since the release of Grand Theft Auto III in 2001, the Grand Theft Auto series has been a major success, both critically and financially. It has shipped more than 425 million units,[197] making it one of the best-selling video game franchises of all time.[198]

In 2006, Grand Theft Auto was voted one of Britain's top 10 designs in the Great British Design Quest organised by the BBC and the Design Museum. The game appeared in a list of British design icons which included Concorde, Jaguar E-Type, Aston Martin DB5, Mini, World Wide Web, Tomb Raider, K2 telephone box, London tube map, AEC Routemaster bus and the Supermarine Spitfire.[6][199]

The series has broken several records, resulting in Guinness World Records awarding the series 10 world records in the Gamer's Edition 2008. These records include Most Guest Stars in a Video Game Series, Largest Voice Cast in a Video Game (Grand Theft Auto: San Andreas), Largest In-Game Soundtrack (Grand Theft Auto: San Andreas) as well as Most Successful Entertainment Launch of All Time (Grand Theft Auto V). Guinness World Records also ranked Grand Theft Auto in third place on their list of top 50 console games of all time based on initial impact and lasting legacy.[200] Grand Theft Auto: San Andreas is listed as the most successful game on the PlayStation 2 according to The Guinness World Records 2009 Gamer's Edition.

Grand Theft Auto III, San Andreas and Vice City currently lie at the 2nd, 5th and 6th highest rated PlayStation 2 games on Metacritic, respectively,[201] while Chinatown Wars is rated the best game on the Nintendo DS[202] and the second best on the PlayStation Portable,[203] and Grand Theft Auto IV is currently rated the second best game ever, with a score of 98, only trailing behind The Legend of Zelda: Ocarina of Time. Also, Vice City and Grand Theft Auto V lie at 11th and 2nd best PC games of all time, on Metacritic.[204][205] Along with this, The Lost and Damned and The Ballad of Gay Tony are currently placed 35th and 59th in the top Xbox 360 games.[206]

Sales

Year Game Sales Acquired label(s)
1997 Grand Theft Auto 6 million[207] PS1 Greatest Hits, Platinum
1999 Grand Theft Auto: London 1969 Un­known
Grand Theft Auto: London 1961 Un­known
Grand Theft Auto 2 1 million[208] PS1 Greatest Hits
2001 Grand Theft Auto III 17.5 million[209] PS2 Greatest Hits, Platinum
2002 Grand Theft Auto: Vice City 20 million[209] PS2 Greatest Hits, Platinum
2004 Grand Theft Auto: San Andreas 27.5 million[210][211]
    • PS2 Greatest Hits, Platinum
    • Xbox Platinum Hits

    • PS3 Greatest Hits
    • Xbox 360 Platinum Hits
Grand Theft Auto Advance 100,000
2005 Grand Theft Auto: Liberty City Stories 8 million[209]
    • PSP Greatest Hits, Platinum
    • PS2 Platinum
2006 Grand Theft Auto: Vice City Stories 4.5 million[209]
    • PSP Greatest Hits, Platinum
    • PS2 Platinum
2008 Grand Theft Auto IV 25 million+[212][213]
    • PS3 Greatest Hits, Platinum
    • Xbox 360 Platinum Hits
2009 Grand Theft Auto IV: The Lost and Damned 1 million+[214][215]
Grand Theft Auto: Chinatown Wars 200,000[216] PSP Greatest Hits
Grand Theft Auto: The Ballad of Gay Tony Un­known
Grand Theft Auto: Episodes from Liberty City 160,000+[217]
    • PS3 Greatest Hits
    • Xbox 360 Platinum Hits
2013 Grand Theft Auto V 200 million[197]
    • PS3 Greatest Hits
    • Xbox 360 Platinum Hits
Total series sales: 425 million[197]

Similar games

The release of Grand Theft Auto III is treated as a major event in the history of video games, considered a revolutionary title in the medium, much like the release of Doom nearly a decade earlier.[218]

During interviews to mark the 10th anniversary of the release of Grand Theft Auto III, producer of the Street Fighter series, Yoshinori Ono, said "It would be no exaggeration to say that Grand Theft Auto III changed the industry, and we can basically separate the time before and after its emergence as distinct eras." In the same article Bethesda Game Studios director, Todd Howard, said "The mark of a truly great game is how many people try to recapture or emulate it and fail. There's a long line behind this one."[219]

Subsequent games that follow this formula of driving and shooting have been called "Grand Theft Auto clones". Some reviewers even extended this label to the Driver series, even though this series began years before the release of Grand Theft Auto III.[220] Grand Theft Auto clones are a type of 3D action-adventure game,[221][222][223][224][225] where players are given the ability to drive any vehicle or fire any weapon as they explore an open world.[226] These games often incorporate violent and criminal themes. Notable games that are comparable to Grand Theft Auto are Saints Row,[227] Scarface: The World Is Yours,[228] True Crime: Streets of LA,[229][230] Watch Dogs,[231] Sleeping Dogs,[232] Just Cause,[233] Mafia[234] and The Godfather.[235]

See also

Notes

  1. ^ In later games, San Andreas is depicted as a state, mostly based on California and Nevada, while a new city based on San Francisco, San Fierro, is instead featured. Two additional cities, Los Santos (based on Los Angeles) and Las Venturas (based on Las Vegas) also exist in the state of San Andreas.

References

  1. ^ David Jones Returns To APB – Edge Magazine Archived 24 September 2014 at the Wayback Machine. Edge-online.com (12 May 2011). Retrieved on 6 September 2012.
  2. ^ a b "GTA: "Max Clifford made it all happen"". GamesIndustry.biz. 22 October 2012. Archived from the original on 2 June 2015. Retrieved 22 June 2013.
  3. ^ Orland, Kyle (14 September 2011). "Grand Theft Auto IV Passes 22M Shipped, Franchise Above 114M". Gamasutra. Archived from the original on 12 September 2015. Retrieved 21 September 2011.
  4. ^ Gordon, Jeremy (22 October 2021). "After 'Grand Theft Auto III,' Open-World Games Were Never (and Always) the Same". The Ringer. Archived from the original on 2 June 2023. Retrieved 28 July 2023.
  5. ^ "The 50 best video games of the 21st century". The Guardian. 19 September 2019. Archived from the original on 22 September 2019. Retrieved 23 June 2021.
  6. ^ a b "Long list unveiled for national vote on public's favourite example of Great British Design". BBC. 18 November 2016. Archived from the original on 19 July 2019. Retrieved 20 December 2019.
  7. ^ "GTA 5: a Great British export". The Telegraph. 17 September 2015. Archived from the original on 13 April 2018. Retrieved 5 April 2018.
  8. ^ a b c d e Rockstar. "Grand Theft Auto III: Your Questions Answered – Part One (Claude, Darkel & Other Characters)". Archived from the original on 10 April 2016. Retrieved 8 November 2012. Rockstar: The "universes" are the worlds interpreted at different definitions, 2D, 3D and high definition, so we felt brands and radio/back ground characters would exist in both, but 3 dimensional characters would not.
  9. ^ a b Usher, William (14 March 2015). "Grand Theft Auto Drama Heading to BBC Television". Cinema Blend. Archived from the original on 2 April 2015. Retrieved 14 March 2015.
  10. ^ Walker, Trey (21 May 2002). "E3 2002: Sony gets Grand Theft Auto exclusive". GameSpot. CBS Interactive. Archived from the original on 10 July 2017. Retrieved 14 March 2015.
  11. ^ Moses, Travis (23 January 2008). "Preview : Grand Theft Auto IV". Gamepro.com. Archived from the original on 22 April 2009. Retrieved 21 July 2009.
  12. ^ McLaughlin, Rus; Thomas, Lucas M. (6 May 2013). "IGN Presents The History of Grand Theft Auto". IGN. Ziff Davis. p. 3. Archived from the original on 2 April 2015. Retrieved 14 March 2015.
  13. ^ McLaughlin, Rus; Thomas, Lucas M. (6 May 2013). "IGN Presents The History of Grand Theft Auto". IGN. Ziff Davis. p. 4. Archived from the original on 2 April 2015. Retrieved 14 March 2015.
  14. ^ McWhertor, Michael (2 August 2007). "Take-Two Execs Explain Grand Theft Auto IV Delay". Kotaku. Gawker Media. Archived from the original on 17 December 2013. Retrieved 14 March 2015.
  15. ^ R* Q (16 September 2013). "Grand Theft Auto V Reviews". Rockstar Games. Archived from the original on 27 September 2013. Retrieved 25 September 2013.
  16. ^ Karmali, Luke (9 October 2013). "GTA 5 Currently Holds Seven Guinness World Records". IGN. Archived from the original on 11 October 2013. Retrieved 10 October 2013.
  17. ^ R* Q (12 September 2014). "Grand Theft Auto V Release Dates and Exclusive Content Details for PlayStation 4, Xbox One and PC". Rockstar Newswire. Rockstar Games. Archived from the original on 12 September 2014. Retrieved 12 September 2014.
  18. ^ Scullion, Chris (9 September 2021). "Next-gen GTA V has been delayed until March 2022". Video Games Chronicle. Gamer Network. Archived from the original on 9 September 2021. Retrieved 10 September 2021.
  19. ^ Skrebels, Joe (4 February 2022). "GTA 6 Confirmed: Rockstar Finally Says It's in Development". IGN. Ziff Davis. Archived from the original on 4 February 2022. Retrieved 5 February 2022.
  20. ^ Warren, Tom (18 September 2022). "GTA 6 gameplay leaks online in 90 videos". The Verge. Vox Media. Archived from the original on 18 September 2022. Retrieved 18 September 2022.
  21. ^ Macgregor, Jody (18 September 2022). "Here's another alleged GTA 6 leak, this time with video". PC Gamer. Future plc. Archived from the original on 18 September 2022. Retrieved 18 September 2022.
  22. ^ Robinson, Andy (19 September 2022). "Rockstar comments on GTA 6 leak and claims project won't be delayed". Video Games Chronicle. Gamer Network. Archived from the original on 19 September 2022. Retrieved 19 September 2022.
  23. ^ a b Ramsey, Simon; Lewis, Alan (4 December 2023). "Rockstar Games Announces Grand Theft Auto VI, Coming 2025" (Press release). Take-Two Interactive. Archived from the original on 5 December 2023. Retrieved 5 December 2023.
  24. ^ Robert Purchese (22 June 2009). "Grand Theft Auto: Chinatown Wars for PSP". Eurogamer.net. Archived from the original on 22 July 2009. Retrieved 21 July 2009.
  25. ^ Ashcraft, Brian (29 January 2010). "Grand Theft Auto: Episodes from Liberty City Announced for PS3 and PC". Kotaku. Gawker Media. Archived from the original on 29 October 2018. Retrieved 14 March 2015.
  26. ^ R* Q (18 December 2014). "Grand Theft Auto: Chinatown Wars Updated for iOS and Now Available for Android and Amazon Devices". Rockstar Newswire. Rockstar Games. Archived from the original on 8 May 2015. Retrieved 14 March 2015.
  27. ^ Q, R*. "Announcing Grand Theft Auto III: 10th Anniversary Edition for Select Mobile Devices & the Limited Edition Claude Action Figure". Archived from the original on 14 January 2014. Retrieved 17 October 2011.
  28. ^ "Grand Theft Auto: Vice City 10th Anniversary Edition Coming to iOS and Android Devices on December 6th". Rockstar Games. 21 November 2012. Archived from the original on 11 April 2016. Retrieved 30 April 2013.
  29. ^ Johnson, Leif (18 December 2013). "Grand Theft Auto: San Andreas iOS Review". IGN. Archived from the original on 18 July 2016. Retrieved 3 March 2014.
  30. ^ Makuch, Eddie (23 October 2014). "GTA: San Andreas Re-Release Coming to Xbox 360 [UPDATE]". GameSpot. CBS Interactive. Archived from the original on 25 October 2014. Retrieved 26 October 2014.
  31. ^ Harradence, Michael (16 November 2015). "GTA San Andreas for PS3 gets rated for upcoming re-release". psu.com. Archived from the original on 17 November 2015. Retrieved 18 November 2015.
  32. ^ Vas, Gergo (17 December 2015). "Kotaku". Archived from the original on 19 December 2015. Retrieved 18 December 2015.
  33. ^ Fingas, Roger (17 December 2015). "GTA: Liberty City Stories comes to iOS, Pixelmator adds Apple Pencil tilt to more brushes". Apple community. Archived from the original on 18 December 2015. Retrieved 18 December 2015.
  34. ^ Boulding, Aaron (4 November 2003). "Grand Theft Auto Double Pack". IGN. Ziff Davis. Archived from the original on 1 November 2016. Retrieved 28 March 2017.
  35. ^ "IGN: Grand Theft Auto: The Trilogy". Uk.xbox.ign.com. Archived from the original on 13 July 2011. Retrieved 11 August 2010.
  36. ^ "IGN: Grand Theft Auto: The Trilogy". Uk.ps2.ign.com. Archived from the original on 9 April 2008. Retrieved 11 August 2010.
  37. ^ "IGN: Grand Theft Auto: The Trilogy". Uk.pc.ign.com. Archived from the original on 31 March 2012. Retrieved 11 August 2010.
  38. ^ "IGN: Grand Theft Auto: The Trilogy". Uk.mac.ign.com. Archived from the original on 19 November 2010. Retrieved 19 October 2010.
  39. ^ "Grand Theft Auto: The Trilogy on PS4". 12 January 2016. Archived from the original on 29 October 2017. Retrieved 13 January 2016.
  40. ^ "IGN: Grand Theft Auto: The Trilogy". Xbox.ign.com. Archived from the original on 2 November 2005. Retrieved 11 August 2010.
  41. ^ Zwiezen, Zack (12 August 2021). "The GTA Remastered Trilogy Appears To Be Real, And Coming To Switch". Kotaku. Archived from the original on 12 August 2021. Retrieved 13 August 2021.
  42. ^ Zwiezen, Zack (30 September 2021). "The GTA Remastered Trilogy Sure Seems Imminent Now". Kotaku. Archived from the original on 4 October 2021. Retrieved 6 October 2021.
  43. ^ Stanton, Rich (30 September 2021). "Grand Theft Auto Trilogy: The Definitive Edition is happening". PC Gamer. Archived from the original on 30 September 2021. Retrieved 6 October 2021.
  44. ^ Chalk, Andy (5 October 2021). "Rockstar Launcher update points another finger at a remastered Grand Theft Auto trilogy". PC Gamer. Archived from the original on 5 October 2021. Retrieved 6 October 2021.
  45. ^ Skrebels, Joe (22 October 2021). "Grand Theft Auto: The Trilogy – The Definitive Edition Gets Gameplay Trailer, November Release Date". IGN. Ziff Davis. Archived from the original on 22 October 2021. Retrieved 22 October 2021.
  46. ^ Patches, Matt (29 November 2023). "Netflix has landed The Grand Theft Auto Trilogy". Polygon. Vox Media. Archived from the original on 29 November 2023. Retrieved 30 November 2023.
  47. ^ Matulef, Jeffrey (9 February 2017). "Grand Theft Auto 4 and Episodes from Liberty City get Xbox One backwards compatibility". Eurogamer. Archived from the original on 9 February 2017. Retrieved 10 February 2017.
  48. ^ Teuton, Christopher (19 February 2020). "Major Changes Are Coming To GTA IV And Episodes From Liberty City". ScreenRant. Archived from the original on 24 June 2021. Retrieved 18 June 2021.
  49. ^ Harradence, Michael (16 November 2015). "GTA San Andreas for PS3 gets rated for upcoming re-release". psu.com. Archived from the original on 17 November 2015. Retrieved 18 November 2015.
  50. ^ Makuch, Eddie (23 October 2014). "GTA: San Andreas Re-Release Coming to Xbox 360 [UPDATE]". GameSpot. CBS Interactive. Archived from the original on 25 October 2014. Retrieved 25 October 2014.
  51. ^ GameSpot Staff (1 March 2012). "By the Book: Jacked: The Outlaw Story of Grand Theft Auto". GameSpot. CBS Interactive. Archived from the original on 12 January 2015. Retrieved 14 March 2015.
  52. ^ Makuch, Eddie (12 March 2015). "Grand Theft Auto TV Drama Announced". GameSpot. CBS Interactive. Archived from the original on 14 March 2015. Retrieved 14 March 2015.
  53. ^ Makuch, Eddie (22 April 2015). "GTA Drama Casts Daniel Radcliffe and Bill Paxton". GameSpot. CBS Interactive. Archived from the original on 23 April 2015. Retrieved 23 April 2015.
  54. ^ Krupa, Daniel (21 May 2015). "Rockstar Games Files Lawsuit Against the BBC". IGN. Ziff Davis. Archived from the original on 21 May 2015. Retrieved 23 May 2015.
  55. ^ Rymer, Barbara. "The Gamechangers". BBC. Archived from the original on 5 September 2015. Retrieved 5 September 2015.
  56. ^ Dredge, Stuart (5 December 2006). "Top 10 things you never knew about Grand Theft Auto (because you're not brainy enough)". TechDigest. Archived from the original on 18 May 2015. Retrieved 17 June 2015.
  57. ^ Quijano-Cruz, Johansen (21 September 2008). "Using Literary Theory to Read Games: Power, Ideology, and Repression in Atlus' Growlanser: Heritage of War". Eludamos. Journal for Computer Game Culture. 2 (2): 161–168. doi:10.7557/23.5979. ISSN 1866-6124. S2CID 59490226. Archived from the original on 24 September 2015. Retrieved 17 June 2015.
  58. ^ a b c d McKittrick, Christopher. "Seven Decades of Cinematic Storytelling: Roger Corman on Screenwriting". Creative Screenwriting. Archived from the original on 15 March 2017. Retrieved 14 March 2017.
  59. ^ Retrorevival: Turbo Esprit, Retro Gamer issue 20, page 48. Imagine Publishing, 2006.
  60. ^ Charlie Brooker's Gameswipe, BBC Television, 2009. "Grand Theft Auto directly inspired by the pioneering Spectrum game Turbo Esprit"
  61. ^ Goldstein, Hilary (28 March 2008). "Grand Theft Auto IV: Building a Brave New World". IGN. Archived from the original on 21 December 2013. Retrieved 3 May 2008.
  62. ^ Moore, Matthew (14 May 2008). "Grand Theft Auto IV: Photos reveal similarities between Liberty City and New York City". The Daily Telegraph. London. Archived from the original on 19 December 2008. Retrieved 12 November 2008.
  63. ^ Welsh, Oli (17 November 2008). "GTA DS to feature most of IV's map". Eurogamer. Gamer Network. Archived from the original on 30 November 2019. Retrieved 7 May 2020.
  64. ^ Rockstar Games Grand Theft Auto V Official Announcement Archived 11 October 2012 at the Wayback Machine. Retrieved 26 November 2012.
  65. ^ Bernstein, Joseph (13 August 2013). ""Way Beyond Anything We've Done Before": Building The World Of "Grand Theft Auto V"". BuzzFeed. Archived from the original on 15 August 2013. Retrieved 3 September 2013.
  66. ^ "Los Santos Landmarks Map". 1 December 2013. Archived from the original on 19 April 2014. Retrieved 18 April 2014.
  67. ^ Sweet, Sam (20 September 2013). "Idling in Los Santos". The New Yorker. Archived from the original on 9 May 2015. Retrieved 29 September 2013.
  68. ^ "GTA2 – Frameset". Rockstar Games. Archived from the original on 29 December 2010. Retrieved 5 February 2011.
  69. ^ a b "GTA2 – Individual Police Files". Rockstar Games. Archived from the original on 3 February 2009. Retrieved 29 April 2007.
  70. ^ Rockstar North (17 September 2013). Grand Theft Auto V. Rockstar Games. Level/area: Prologue, Bury the Hatchet.
  71. ^ Rockstar North (17 September 2013). Grand Theft Auto Online. Rockstar Games. Level/area: The Cayo Perico Heist.
  72. ^ "Grand Theft Auto instruction manual (PC) (in English)" (PDF). Rockstar Games. 1997. Archived from the original on 10 July 2021. Retrieved 1 June 2008.
  73. ^ "Grand Theft Auto 2 instruction manual (PC) (in English)" (PDF). Rockstar Games. 1999. Archived from the original on 14 February 2019. Retrieved 1 June 2008.
  74. ^ "Grand Theft Auto: the Inside Story". Edge magazine. 16 March 2008. Archived from the original on 26 April 2012. Retrieved 11 May 2008.
  75. ^ "Video game review: Grand Theft Auto III". The Daily Telegraph. London. 15 April 2008. Archived from the original on 30 April 2008. Retrieved 1 June 2008.
  76. ^ Whitehead, Dan (26 August 2012). "Retrospective: Grand Theft Auto: San Andreas". Eurogamer. Archived from the original on 13 August 2020. Retrieved 12 May 2020.
  77. ^ Steinberg, Nick (15 October 2018). "Rockstar Won't Hire Famous Actors For Its Games Anymore And Burt Reynolds Is (Partly) To Blame". Goliath. Archived from the original on 14 August 2020. Retrieved 12 May 2020.
  78. ^ Hill, Matt (22 October 2016). "25 GTA celebrity guest stars that stole the game". Digital Spy. Archived from the original on 13 December 2019. Retrieved 13 December 2019.
  79. ^ Schiesel, Seth (28 April 2008). "Grand Theft Auto IV: Dystopian Liberty City". The New York Times. Archived from the original on 1 January 2022. Retrieved 22 August 2017.
  80. ^ Zwiezen, Zack (5 September 2018). "The Real-Life Celebrities Who Appeared In GTA". Kotaku Australia. Archived from the original on 17 April 2020. Retrieved 17 March 2020.
  81. ^ Cowen, Trace (15 December 2020). "Dr. Dre and Jimmy Iovine Featured in New 'GTA V' Heist Update". Complex. Archived from the original on 15 December 2020. Retrieved 16 December 2020.
  82. ^ Guinness World Records, ed. (February 2009). Guinness World Records 2009 Gamer's Edition. Guinness World Records. pp. 108–109. ISBN 978-1-904994-45-9.
  83. ^ a b gamesindustry.biz (11 September 2003). "Grand Theft Auto in the dock over JP road killing". The Register. Archived from the original on 29 April 2009. Retrieved 21 July 2009.
  84. ^ a b McLaughlin, Rus; Thomas, Lucas M. (6 May 2013). "IGN Presents: The History of Grand Theft Auto". IGN. Archived from the original on 24 September 2015. Retrieved 21 December 2013.
  85. ^ Peter Ross (27 April 2008). "Grand Theft Auto IV Joyride". Scotland on Sunday. Archived from the original on 2 May 2008.
  86. ^ a b Sam Gibson (6 May 2013). "The history of Grand Theft Auto". IGN.com. Archived from the original on 8 November 2017. Retrieved 20 December 2017.
  87. ^ "Take-Two self-censoring Vice City". GameSpot. Archived from the original on 29 September 2007. Retrieved 2 May 2008.
  88. ^ "IGN: Hot Coffee Lawsuit Finally Mopped Up". IGN. 9 November 2007. Archived from the original on 12 November 2007. Retrieved 2 May 2008.
  89. ^ "Take-Two Announces 'Hot Coffee' Lawsuit Settlements". Gamasutra. Archived from the original on 21 May 2008. Retrieved 2 May 2008.
  90. ^ Sinclair, Brendan (30 April 2008). "Mothers against GTAIV's drunk driving". GameSpot. Archived from the original on 22 March 2014. Retrieved 13 October 2008.
  91. ^ Sterling, Jim (3 May 2008). "Does GTA IV promote drunk driving?". Destructoid. Archived from the original on 27 July 2020. Retrieved 17 April 2020.
  92. ^ Grand Theft Auto IV, Xbox 360/PlayStation 3 release.
  93. ^ "GTA V players can drive drunk as ESRB states". Attack of the Fanboy. 21 August 2013. Archived from the original on 18 September 2015. Retrieved 5 September 2015.
  94. ^ "Parents Group Warns Against Lost And Damned Nudity". Wired.com. 21 February 2009. Archived from the original on 27 March 2009. Retrieved 15 July 2009.
  95. ^ "Houser: "Nintendo didn't want us to make GTA for kids"". D+PAD. 25 September 2008. Archived from the original on 11 February 2011. Retrieved 20 August 2011.
  96. ^ Langshaw, Mark (24 April 2011). "Feature: Video Game Controversy". Digital Spy. Archived from the original on 25 April 2011. Retrieved 20 August 2011.
  97. ^ L.B. Jeffries. "Grand Theft Auto: Chinatown Wars Features Drug-Dealing Minigame". Escapistmagazine.com. Archived from the original on 10 October 2012. Retrieved 20 August 2011.
  98. ^ "Rockstar: Nintendo wanted a bad ass Grand Theft Auto title". Infendo.com. 24 September 2008. Archived from the original on 28 September 2011. Retrieved 20 August 2011.
  99. ^ a b Alex Hern (18 September 2013). "Grand Theft Auto 5 under fire for graphic torture scene". Tech in America. Archived from the original on 28 September 2013. Retrieved 5 November 2013.
  100. ^ Martin Bagot (17 September 2013). "Grand Theft Auto 5 torture row: Teachers slam scenes of extreme violence in most expensive game ever made – Mirror Online". Mirror.co.uk. Archived from the original on 15 November 2013. Retrieved 5 November 2013.
  101. ^ "Why Grand Theft Auto 5's most controversial mission may be unpleasant and repulsive but there is a message behind the degradation – Dan Silver – Mirror Online". Mirror.co.uk. 17 September 2013. Archived from the original on 20 October 2013. Retrieved 5 November 2013.
  102. ^ Martens, Todd (20 September 2013). "'Grand Theft Auto V' review: Stubborn sexism, violence ruin game play". Los Angeles Times. Archived from the original on 23 October 2013. Retrieved 8 October 2013.
  103. ^ Edge Staff (November 2013). "Play: Economies of scale". Edge. No. 259. Future plc. pp. 85–88. Archived from the original on 19 September 2013. Retrieved 7 July 2014.
  104. ^ Suellentrop, Chris (16 September 2013). "Grand Theft Auto V Is a Return to the Comedy of Violence". The New York Times. Archived from the original on 25 November 2013. Retrieved 4 October 2013.
  105. ^ Staff (11 October 2013). "Daz Dillinger accuses Grand Theft Auto V of Stealing his Beats". Pitchfork. Archived from the original on 14 October 2013. Retrieved 14 October 2013.
  106. ^ Jackson, Mike (27 February 2014). "Mob Wives' Karen Gravano suing Rockstar over GTA V character". Computer and Video Games. Archived from the original on 7 July 2014. Retrieved 15 April 2014.
  107. ^ "Lindsay Lohan is suing the makers of Grand Theft Auto V". Newsbeat. BBC. 2 July 2014. Archived from the original on 3 July 2014. Retrieved 2 July 2014.
  108. ^ "Disbarred!" Archived 26 September 2008 at the Wayback Machine, GamePolitics.com, 25 September 2008
  109. ^ "Judge's report recommending Permanent disbarment for Jack Thompson" Archived 28 September 2008 at the Wayback Machine, Gamepolitics.com, 9 July 2008
  110. ^ "Lawsuit filed against Sony, Wal-Mart over game linked to shootings". CNN. Archived from the original on 3 May 2006. Retrieved 6 May 2006.
  111. ^ "Families sue over Grand Theft Auto III-inspired shooting". GameSpot. Archived from the original on 8 May 2004. Retrieved 6 May 2006.
  112. ^ "Rockstar seeks to dismiss Grand Theft Auto III lawsuit". GameSpot. Archived from the original on 23 January 2005. Retrieved 6 May 2006.
  113. ^ "Suit: Video Game Sparked Police Shootings". ABC News. 7 March 2005. Archived from the original on 7 March 2005.
  114. ^ "Grand Theft Auto sparks another lawsuit". GameSpot. Archived from the original on 1 February 2009. Retrieved 18 August 2006.
  115. ^ Reeves, Jay "Court rejects appeal in Alabama suit blaming game for slayings Archived 29 October 2008 at the Wayback Machine". Associated Press, 29 March 2006.
  116. ^ CNN Headline News – Grand Theft Morality Pt.2 Archived 8 January 2015 at the Wayback Machine YouTube. Retrieved 7 May 2008. Update There is 1.234 dislikes
  117. ^ "Video-game maker blamed in '04 killing". The Albuquerque Tribune. Archived from the original on 25 August 2007. Retrieved 27 September 2006.
  118. ^ "Antigame Crusader in ABQ". ABQnewsSeeker. Archived from the original on 27 September 2007. Retrieved 27 September 2006.
  119. ^ "Jack Thompson becomes boring". Joystiq. 27 September 2006. Archived from the original on 11 October 2007. Retrieved 11 July 2007.
  120. ^ "Jack Thompson Lawsuit to be Filed in Albuquerque". Game Politics.com. 25 September 2006. Archived from the original on 11 October 2007. Retrieved 11 July 2007.
  121. ^ "Vera Ockenfels, the Cody Posey defence team's mitigation specialist, discusses his conviction (transcript) (Feb. 8, 2006)". CourtTV. Archived from the original on 2 May 2008. Retrieved 27 September 2006.
  122. ^ Chalk, Andy (20 May 2008). "Vice City Wrongful Death Suit Dismissed". Archived from the original on 20 December 2016. Retrieved 18 December 2016.
  123. ^ a b c Macgregor, Jody (18 July 2021). "Take-Two has been issuing takedowns for GTA mods". PC Gamer. Archived from the original on 18 July 2021. Retrieved 18 July 2021.
  124. ^ Livingstone, Christopher (15 June 2017). "GTA modding tool OpenIV shuts down due to cease and desist from Take-Two". PC Gamer. Archived from the original on 19 July 2021. Retrieved 19 July 2021.
  125. ^ Livingstone, Christopher (23 June 2017). "Rockstar is talking with OpenIV developer, issues new statement on mods". PC Gamer. Archived from the original on 18 July 2021. Retrieved 19 July 2021.
  126. ^ Yin-Poole, Wesley (20 February 2021). "GTA 3 and Vice City reverse-engineering fan project hit with DMCA takedown". Eurogamer. Gamer Network. Archived from the original on 20 February 2021. Retrieved 22 February 2021.
  127. ^ Yin-Poole, Wesley (28 June 2021). "GTA 3 and Vice City reverse-engineering fan project back online after Take-Two takedown". Eurogamer. Gamer Network. Archived from the original on 28 June 2021. Retrieved 5 August 2021.
  128. ^ Bailey, Dustin (2 August 2021). "Take-Two says it's "pretty flexible" when it comes to DMCAing GTA mods". PCGamesN. Archived from the original on 5 August 2021. Retrieved 2 August 2021.
  129. ^ Scullion, Chris (3 September 2021). "Take-Two is suing the creators of GTA 3 and Vice City reverse engineering projects". Video Games Chronicle. Archived from the original on 3 September 2021. Retrieved 3 September 2021.
  130. ^ Yin-Poole, Wesley (2 October 2021). "GTA reverse engineering fan projects pulled offline for a second time after yet another Take-Two takedown". Eurogamer. Archived from the original on 2 October 2021. Retrieved 2 October 2021.
  131. ^ Jones, Ali (17 November 2021). "GTA 3 and GTA Vice City modders fight back against copyright lawsuit". GamesRadar. Archived from the original on 17 November 2021. Retrieved 17 November 2021.
  132. ^ "Grand Theft Auto for PC". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  133. ^ "Grand Theft Auto for PlayStation". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  134. ^ "Grand Theft Auto for Game Boy Color". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  135. ^ "Grand Theft Auto: Mission Pack #1: London 1969 for PC". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  136. ^ "Grand Theft Auto Mission Pack #1: London 1969 for PlayStation". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  137. ^ "Grand Theft Auto 2 for PC". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  138. ^ "Grand Theft Auto 2 for Dreamcast". GameRankings. Archived from the original on 15 March 2009. Retrieved 12 August 2012.
  139. ^ "Grand Theft Auto 2 for PC". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  140. ^ "Grand Theft Auto 2 for Game Boy Color". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  141. ^ "Grand Theft Auto 2 Reviews". Metacritic. Archived from the original on 30 April 2013. Retrieved 12 August 2012.
  142. ^ "Grand Theft Auto III for PlayStation 2". GameRankings. Archived from the original on 3 March 2009. Retrieved 12 August 2012.
  143. ^ "Grand Theft Auto III for PC". GameRankings. Archived from the original on 6 March 2009. Retrieved 12 August 2012.
  144. ^ "Grand Theft Auto III Reviews". Metacritic. Archived from the original on 6 January 2016. Retrieved 12 August 2012.
  145. ^ a b "Grand Theft Auto Double Pack for Xbox Reviews". Metacritic. CBS Interactive. Archived from the original on 24 June 2020. Retrieved 26 July 2020.
  146. ^ "Grand Theft Auto III Reviews". Metacritic. Archived from the original on 6 January 2016. Retrieved 12 August 2012.
  147. ^ "Grand Theft Auto: Vice City for PlayStation 2". GameRankings. Archived from the original on 6 March 2009. Retrieved 12 August 2012.
  148. ^ "Grand Theft Auto: Vice City for PC". GameRankings. Archived from the original on 4 March 2009. Retrieved 12 August 2012.
  149. ^ "Grand Theft Auto: Vice City Reviews". Metacritic. Archived from the original on 12 April 2016. Retrieved 12 August 2012.
  150. ^ "Grand Theft Auto: Vice City Reviews". Metacritic. Archived from the original on 9 April 2016. Retrieved 12 August 2012.
  151. ^ "Grand Theft Auto: San Andreas for PlayStation 2". GameRankings. Archived from the original on 3 March 2009. Retrieved 12 August 2012.
  152. ^ "Grand Theft Auto: San Andreas for Xbox". GameRankings. Archived from the original on 4 March 2009. Retrieved 12 August 2012.
  153. ^ "Grand Theft Auto: San Andreas for PC". GameRankings. Archived from the original on 6 March 2009. Retrieved 12 August 2012.
  154. ^ "Grand Theft Auto: San Andreas Reviews". Metacritic. Archived from the original on 29 March 2016. Retrieved 12 August 2012.
  155. ^ "Grand Theft Auto: San Andreas Reviews". Metacritic. Archived from the original on 13 April 2015. Retrieved 12 August 2012.
  156. ^ "Grand Theft Auto: San Andreas Reviews". Metacritic. Archived from the original on 27 April 2015. Retrieved 12 August 2012.
  157. ^ "Grand Theft Auto for Game Boy Advance". GameRankings. Archived from the original on 26 March 2009. Retrieved 12 August 2012.
  158. ^ "Grand Theft Auto Reviews". Metacritic. Archived from the original on 30 April 2012. Retrieved 12 August 2012.
  159. ^ "Grand Theft Auto: Liberty City Stories for PSP". GameRankings. Archived from the original on 7 March 2009. Retrieved 12 August 2012.
  160. ^ "Grand Theft Auto: Liberty City Stories for PlayStation 2". GameRankings. Archived from the original on 16 March 2009. Retrieved 12 August 2012.
  161. ^ "Grand Theft Auto: Liberty City Stories Reviews". Metacritic. Archived from the original on 30 August 2011. Retrieved 12 August 2012.
  162. ^ "Grand Theft Auto: Liberty City Stories Reviews". Metacritic. Archived from the original on 15 April 2011. Retrieved 12 August 2012.
  163. ^ "Grand Theft Auto: Vice City Stories for PSP". GameRankings. Archived from the original on 8 March 2009. Retrieved 12 August 2012.
  164. ^ "Grand Theft Auto: Vice City Stories for PlayStation 2". GameRankings. Archived from the original on 17 March 2009. Retrieved 12 August 2012.
  165. ^ "Grand Theft Auto: Vice City Stories Reviews". Metacritic. Archived from the original on 8 January 2011. Retrieved 12 August 2012.
  166. ^ "Grand Theft Auto: Vice City Stories Reviews". Metacritic. Archived from the original on 23 August 2010. Retrieved 12 August 2012.
  167. ^ "Grand Theft Auto IV for PlayStation 3". GameRankings. Archived from the original on 5 March 2009. Retrieved 12 August 2012.
  168. ^ "Grand Theft Auto IV for Xbox 360". GameRankings. Archived from the original on 7 March 2009. Retrieved 12 August 2012.
  169. ^ "Grand Theft Auto IV for PC". GameRankings. Archived from the original on 5 March 2009. Retrieved 12 August 2012.
  170. ^ "Grand Theft Auto IV Reviews". Metacritic. Archived from the original on 25 June 2013. Retrieved 12 August 2012.
  171. ^ "Grand Theft Auto IV Reviews". Metacritic. Archived from the original on 10 October 2014. Retrieved 12 August 2012.
  172. ^ "Grand Theft Auto IV Reviews". Metacritic. Archived from the original on 3 December 2018. Retrieved 12 August 2012.
  173. ^ "Grand Theft Auto IV: The Lost and Damned for PC". GameRankings. Archived from the original on 21 April 2010. Retrieved 12 August 2012.
  174. ^ "Grand Theft Auto IV: The Lost and Damned for PlayStation 3". GameRankings. Archived from the original on 26 April 2010. Retrieved 12 August 2012.
  175. ^ "Grand Theft Auto IV: The Lost and Damned for Xbox 360". GameRankings. Archived from the original on 2 January 2010. Retrieved 12 August 2012.
  176. ^ "Grand Theft Auto IV: The Lost and Damned Reviews". Metacritic. Archived from the original on 27 August 2010. Retrieved 12 August 2012.
  177. ^ "Grand Theft Auto IV: The Lost and Damned Reviews". Metacritic. Archived from the original on 15 November 2010. Retrieved 12 August 2012.
  178. ^ "Grand Theft Auto: Chinatown Wars for DS". GameRankings. Archived from the original on 13 April 2010. Retrieved 12 August 2012.
  179. ^ "Grand Theft Auto: Chinatown Wars for PSP". GameRankings. Archived from the original on 7 September 2010. Retrieved 12 August 2012.
  180. ^ "Grand Theft Auto: Chinatown Wars Reviews". Metacritic. Archived from the original on 27 September 2015. Retrieved 12 August 2012.
  181. ^ "Grand Theft Auto: Chinatown Wars Reviews". Metacritic. Archived from the original on 3 May 2011. Retrieved 12 August 2012.
  182. ^ "Grand Theft Auto IV: The Ballad of Gay Tony for PC". GameRankings. Archived from the original on 24 February 2011. Retrieved 12 August 2012.
  183. ^ "Grand Theft Auto IV: The Ballad of Gay Tony for PlayStation 3". GameRankings. Archived from the original on 4 July 2010. Retrieved 12 August 2012.
  184. ^ "Grand Theft Auto IV: The Ballad of Gay Tony for Xbox 360". GameRankings. Archived from the original on 20 June 2010. Retrieved 12 August 2012.
  185. ^ "Grand Theft Auto IV: The Ballad of Gay Tony Reviews". Metacritic. Archived from the original on 29 August 2011. Retrieved 12 August 2012.
  186. ^ "Grand Theft Auto IV: The Ballad of Gay Tony Reviews". Metacritic. Archived from the original on 25 February 2011. Retrieved 12 August 2012.
  187. ^ "Grand Theft Auto V for Xbox One". GameRankings. Archived from the original on 23 December 2014. Retrieved 5 February 2015.
  188. ^ "Grand Theft Auto V for PlayStation 3". GameRankings. Archived from the original on 9 January 2014. Retrieved 5 February 2015.
  189. ^ "Grand Theft Auto V for PlayStation 4". GameRankings. Archived from the original on 23 December 2014. Retrieved 5 February 2015.
  190. ^ "Grand Theft Auto V for Xbox 360". GameRankings. Archived from the original on 3 February 2014. Retrieved 5 February 2015.
  191. ^ "Grand Theft Auto V for PC". GameRankings. Archived from the original on 26 June 2015. Retrieved 5 February 2015.
  192. ^ "Grand Theft Auto V Reviews". Metacritic. Archived from the original on 20 March 2017. Retrieved 5 February 2015.
  193. ^ "Grand Theft Auto V Reviews". Metacritic. Archived from the original on 1 December 2013. Retrieved 5 February 2015.
  194. ^ "Grand Theft Auto V Reviews". Metacritic. Archived from the original on 19 March 2017. Retrieved 5 February 2015.
  195. ^ "Grand Theft Auto V Reviews". Metacritic. Archived from the original on 17 December 2013. Retrieved 5 February 2015.
  196. ^ "Grand Theft Auto V Reviews". Metacritic. Archived from the original on 23 January 2014. Retrieved 5 February 2015.
  197. ^ a b c Franzese, Tomas (16 May 2024). "Rockstar's Grand Theft Auto 6 will launch in fall 2025, Take-Two confirms". Digital Trends. Archived from the original on 16 May 2024. Retrieved 17 May 2024.
  198. ^ Haywald, Justin (21 August 2015). "Grand Theft Auto Series Passes 220 Million Sales Worldwide". GameSpot. CBS Interactive. Archived from the original on 20 March 2016. Retrieved 26 August 2015.
  199. ^ "Concorde voted the UK's top icon". BBC. 18 November 2016. Archived from the original on 3 September 2017. Retrieved 18 November 2016.
  200. ^ Ivan, Tom (28 February 2009). "Guinness ranks top 50 games of all time". Computer and Video Games. Archived from the original on 1 March 2009. Retrieved 14 March 2009.
  201. ^ "Legacy Platform Games at Metacritic – Metacritic". Metacritic.com. Archived from the original on 17 October 2013. Retrieved 5 November 2013.
  202. ^ "New and Upcoming Nintendo 3DS Games at Metacritic – Metacritic". Metacritic.com. Archived from the original on 3 November 2013. Retrieved 5 November 2013.
  203. ^ "New and Upcoming PSP Games at Metacritic – Metacritic". Metacritic.com. Archived from the original on 30 March 2014. Retrieved 5 November 2013.
  204. ^ "New and Upcoming PC Games at Metacritic – Metacritic". Metacritic.com. 27 October 2013. Archived from the original on 22 January 2014. Retrieved 5 November 2013.
  205. ^ "Best PC Video Games of All Time". Metacritic. Archived from the original on 16 March 2015. Retrieved 14 August 2016.
  206. ^ "New and Upcoming Xbox 360 Games at Metacritic – Metacritic". Metacritic.com. 27 October 2013. Archived from the original on 4 October 2011. Retrieved 5 November 2013.
  207. ^ Vargas, Alexia (26 March 2001). "Fun plus games equals profits; Take-Two succeeds in volatile sector; a plan for Europe". Crain's New York Business. Vol. 17. Crain Communications. p. 30. Gale A72508818.
  208. ^ Lushen, Tim (11 October 1999). "Steal a car, run amok - it's Ok, it's a game". Evening Standard. p. 32. Archived from the original on 5 March 2022. Retrieved 5 March 2022 – via Newspapers.com.
  209. ^ a b c d Internet Archive Wayback Machine. Web.archive.org (8 April 2008). Retrieved on 6 September 2012.
  210. ^ GTA IV Overtakes San Andreas in Lifetime Sales [Correction]. Kotaku.com (15 September 2011). Retrieved on 6 September 2012. Archived 31 May 2016 at the Wayback Machine
  211. ^ CCBN – Lobby. Corporate-ir.net (26 September 2007). Retrieved on 6 September 2012.
  212. ^ "Grand Theft Auto series shipments reach 125 million". GameSpot.com. 27 November 2012. Archived from the original on 22 October 2013. Retrieved 22 June 2013.
  213. ^ Vincent, James (7 October 2013). "GTA 5 has already beaten GTA 4's lifetime sales". The Independent. Archived from the original on 7 July 2022. Retrieved 7 July 2022.
  214. ^ GTA IV DLC to sell 2m by year end Archived 2 February 2017 at the Wayback Machine by Matt Martin (6 March 2009) Edge Magazine.com
  215. ^ Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010 Archived 22 February 2014 at the Wayback Machine. Kotaku.com (6 March 2009). Retrieved on 6 September 2012.
  216. ^ thorsen-ink. "Only 200,000 Chinatown Wars sold in March?". GameSpot.com. Archived from the original on 26 March 2014. Retrieved 21 July 2009.
  217. ^ GTA: Episodes from Liberty City sells under 160K in Oct.-Nov. Archived 10 October 2017 at the Wayback Machine by Tor Thorsen (11 December 2009) GameSpot.com
  218. ^ Game Informer Issue 138 p.73
  219. ^ Page 2 – What devs think of Grand Theft Auto III Archived 6 March 2014 at the Wayback Machine. GamesRadar (18 October 2011). Retrieved on 6 September 2012.
  220. ^ Jeff Gerstmann (14 March 2006). "Driver: Parallel Lines Review". GameSpot. Archived from the original on 18 October 2016. Retrieved 26 October 2016.
  221. ^ Chris Roper (18 September 2006). "The Godfather: Mob Wars". IGN. Archived from the original on 19 October 2012. Retrieved 25 July 2008.
  222. ^ Steve Tilley (1 April 2007). "Wii 'Godfather' for newbies only". CANOE. Archived from the original on 23 June 2007. Retrieved 25 July 2008.{{cite web}}: CS1 maint: unfit URL (link)
  223. ^ Sam Bishop (16 May 2003). "E3 2003: True Crime: Streets of LA Update". IGN. Archived from the original on 22 March 2016. Retrieved 25 July 2008.
  224. ^ Will Tuttle (30 August 2006). "GameSpy Review — Saints Row". GameSpy. Archived from the original on 17 May 2008. Retrieved 25 July 2008.
  225. ^ Blake Snow (30 January 2008). "Just Cause 2 announced for Xbox 360, PS3, PC". GamePro. Archived from the original on 1 February 2008. Retrieved 24 July 2008.
  226. ^ "Crackdown Community Q&A". EuroGamer. 27 March 2007. Archived from the original on 31 January 2009. Retrieved 25 July 2008.
  227. ^ Douglass C. Perry, Saints Row Review, Saints Row 2 IGN, 28 August 2006
  228. ^ Chris Roper, Scarface: The World Is Yours Review, IGN, 6 October 2006
  229. ^ True Crime: Streets of LA Archived 14 July 2007 at the Wayback Machine, IGN, 31 October 2003
  230. ^ "Gameranking PS2 Average 77%". Gamerankings.com. 3 November 2003. Archived from the original on 16 October 2007. Retrieved 16 March 2011.
  231. ^ "Independent.ie". 9 June 2014. Archived from the original on 9 June 2014. Retrieved 9 June 2014.
  232. ^ "5 Ways Sleeping Dogs Improves On Grand Theft Auto". Kotaku. 27 August 2012. Archived from the original on 15 October 2014. Retrieved 27 October 2016.
  233. ^ "What GTA V can learn from Just Cause 2". Metro News. 17 November 2012. Archived from the original on 21 August 2015. Retrieved 5 September 2015.
  234. ^ Lemne, Bengt (26 August 2010). "Mafia II vs GTA IV". Gamereactor UK. Archived from the original on 27 June 2015. Retrieved 5 September 2015.
  235. ^ Totilo, Stephen (9 January 2009). "What Godfather II Did Better Than GTA". Kotaku. Archived from the original on 17 September 2015. Retrieved 5 September 2015.

Further reading