Jump to content

Microsoft HoloLens

From Wikipedia, the free encyclopedia
(Redirected from Project Baraboo)

Microsoft HoloLens
Also known asProject Baraboo (during the development period)
DeveloperMicrosoft
ManufacturerMicrosoft
Product familyWindows 10
TypeMixed reality augmented reality head-mounted display smartglasses
Generation2
Release date
  • March 30, 2016 (2016-03-30) (Development Edition)

(Development Edition 2) announced May 2, 2019

  • N/A (Consumer version)
Introductory price$3,000[1]
$5,000 (Commercial Suite)[2]
Operating systemWindows Mixed Reality
CPUIntel Atom x5-Z8100 (1GHz)
Memory
Storage64 GB (flash memory)
Display2.3 megapixel widescreen head-mounted display
SoundSpatial sound technology
Input
Controller inputGestural commands via sensors and HPU
Camera2.4 MP
TouchpadSide Panel
Connectivity
PlatformWindows 10
Mass579 g (1.28 lb)
SuccessorHoloLens 2
WebsiteOfficial website

Microsoft HoloLens is an augmented reality (AR)/mixed reality (MR) headset developed and manufactured by Microsoft. HoloLens runs the Windows Mixed Reality platform under the Windows 10 operating system. Some of the positional tracking technology used in HoloLens can trace its lineage to the Microsoft Kinect, an accessory for Microsoft's Xbox 360 and Xbox One game consoles that was introduced in 2010.[3]

The pre-production version of HoloLens, the Development Edition, shipped on March 30, 2016, and is targeted to developers in the United States and Canada for a list price of US$3,000,[4][5] which allowed hobbyist, professionals and corporations to participate in the pre-production version of HoloLens.[6] Samsung and Asus have extended an offer to Microsoft to help produce their own mixed-reality products, in collaboration with Microsoft, based around the concept and hardware on HoloLens.[7][8] On October 12, 2016, Microsoft announced global expansion of HoloLens and publicized that HoloLens would be available for preorder in Australia, Ireland, France, Germany, New Zealand and the United Kingdom.[9] There is also a commercial suite (similar to a pro edition of Windows), with enterprise features such as BitLocker security. As of May 2017, the suite sold for US$5,000.[2] Microsoft has decided to rent the Hololens without clients making the full investment. Microsoft partners with a company called Absorbents to give the service of HoloLens rental.[10]

HoloLens 2 was announced at the Mobile World Congress (MWC) in Barcelona, Spain, on February 24, 2019,[11] and was available on preorder at US$3,500.[12][13]

Description

[edit]

The HoloLens is a head-mounted display unit connected to an adjustable, cushioned inner headband, which can tilt HoloLens up and down, as well as forward and backward.[14] To wear the unit, the user fits the HoloLens on their head, using an adjustment wheel at the back of the headband to secure it around the crown, supporting and distributing the weight of the unit equally for comfort,[15] before tilting the visor towards the front of the eyes.[14]

The front of the unit houses many of the sensors and related hardware, including the processors, cameras and projection lenses. The visor is tinted;[15] enclosed in the visor piece is a pair of transparent combiner lenses, in which the projected images are displayed in the lower half.[16] The HoloLens must be calibrated to the interpupillary distance (IPD) or accustomed vision of the user.[17][18]

Along the bottom edges of the side, located near the user's ears, are a pair of small, red 3D audio speakers. The speakers, competing against typical sound systems, do not obstruct external sounds, allowing the user to hear virtual sounds, along with the environment.[15] Using head-related transfer functions, the HoloLens generates binaural audio, which can simulate spatial effects; meaning the user, virtually, can perceive and locate a sound, as though it is coming from a virtual pinpoint or location.[19][20][note 1]

On the top edge are two pairs of buttons: display brightness buttons above the left ear and volume buttons above the right ear.[21] Adjacent buttons are shaped differently—one concave, one convex—so that the user can distinguish them by touch.[14]

At the end of the left arm is a power button and row of five, small individual LED nodes, used to indicate system status, as well as for power management, indicating battery level and setting power/standby mode.[14] A USB 2.0 micro-B receptacle is located along the bottom edge.[15] A 3.5 mm audio jack is located along the bottom edge of the right arm.[5][15]

Hardware

[edit]
Man wearing Microsoft HoloLens

The HoloLens is a first generation AR device. The displays on the HoloLens are simple waveguide displays with a fixed focus of approximately two meters. Because of the fixed focus, the displays exhibit the Vergence-Accommodation Conflict.[22]

The HoloLens features an inertial measurement unit (IMU) (which includes an accelerometer, gyroscope and a magnetometer),[20] four "environment understanding" sensors (two on each side), an energy-efficient depth camera with a 120°×120° angle of view,[23] a 2.4-megapixel photographic video camera, a four-microphone array and an ambient light sensor.[5][24]

In addition to an Intel Cherry Trail SoC containing the CPU and GPU,[25] HoloLens features a custom-made Microsoft Holographic Processing Unit (HPU),[5] a coprocessor manufactured specifically for the HoloLens by Microsoft. The SoC and the HPU each have 1GB LPDDR3 and share 8MB SRAM, with the SoC also controlling 64GB eMMC and running the Windows 10 operating system. The HPU uses 28 custom DSPs from Tensilica[26] to process and integrate data from the sensors, as well as handling tasks such as spatial mapping, gesture recognition and voice and speech recognition.[16][20] According to Alex Kipman, the HPU processes "terabytes of information." One attendee estimated that the display field of view of the demonstration units was 30°×17.5°.[27] In an interview at the 2015 Electronic Entertainment Expo in June, Microsoft Vice-President of Next-Gen Experiences, Kudo Tsunoda, indicated that the field of view is unlikely to be significantly different on release of the current version.[28]

The HoloLens contains an internal rechargeable battery, with average life rated at 2–3 hours of active use, or 2 weeks of standby time. The HoloLens can be operated while charging.[5]

HoloLens features IEEE 802.11ac Wi-Fi and Bluetooth 4.1 Low Energy (LE) wireless connectivity. The headset uses Bluetooth LE to pair with the included Clicker, a thumb-sized finger-operating input device that can be used for interface scrolling and selecting. The Clicker features a clickable surface for selecting and an orientation sensor, which provides for scrolling functions via tilting and panning of the unit. The Clicker features an elastic finger loop for holding the device and a USB 2.0 micro-B receptacle for charging its internal battery.[29]

The HoloLens core display has been integrated into hard hat hardware systems.[30]

Applications

[edit]

Since 2016, a number of augmented-reality applications have been showcased for the HoloLens. Some of the applications that were available at launch included:

  • Cortana, Microsoft's virtual assistant.
  • Holograms, a catalog of a variety of 3D objects that users can place and scale around them; ranging from tigers and cats to space shuttles and planets.
  • HoloStudio, a full-scale 3D modeling application by Microsoft with 3D print compatibility.[31][32]
  • CAE VimedixAR is a commercial application of Microsoft HoloLens technology that enables immersive simulation-based training in ultrasound and anatomical education through augmented reality for increased patient safety and enhanced learning.[32][33]
  • An implementation of the Skype telecommunications application by Microsoft. Any user with Skype on his or her regular devices like PC, Mobile etc. can dial user on HoloLens and communicate with each other. With Video call On, the user on PC will see the view HoloLens user is seeing and HoloLens user will see view captured by PC / Mobile device user camera.[32][34]
  • HoloTour, an audiovisual three-dimensional virtual tourism application developer by Microsoft and Asobo Studio.[35][32][36]
  • Fragments, a high-tech crime thriller adventure game developed by Microsoft and Asobo Studio, in which the player engages in crime-solving.[37]
  • Young Conker, a platform game developed by Microsoft and Asobo Studio, featuring a young version of Conker the Squirrel.[32][38]
  • RoboRaid (previously code-named "Project X-Ray"), an augmented-reality first-person shooter game by Microsoft in which the player defends against a robot invasion, aiming the weapon via gaze and shooting via the Clicker button or an air tap.[39][40]
  • Actiongram, an application for staging and recording short video clips of simple mixed-reality presentations using pre-made 3D virtual assets,[36] will be released in summer 2016 in the United States and Canada.[32][41]
  • In November, 2018, Microsoft announced that it is readying HoloLens for combat. The company won a $480 million military contract with the U.S. government to bring AR headset tech into the weapons repertoire of American soldiers.[42]
  • In April, 2018, novel cardiac surgery was performed at the Jagiellonian University Hospital in Krakow using HoloLens imaging.[43] In April, 2021, an augmented reality laboratory was opened at the Jagiellonian University Medical College with the goal of implementing the HoloLens 2 in the medical imaginary education.[44]

Other applications announced or showcased for HoloLens include:

  • An interactive digital human anatomy and neuroanatomy curriculum by Case Western Reserve University and Cleveland Clinic.[45][46][47]
  • Architectural engineering software design tools, SketchUp Viewer by Trimble was the first commercially available HoloLens application.[48]
  • A version of the Mojang video game Minecraft.[49][50][non-primary source needed]
  • Extended functionality for the Autodesk Maya 3D creation application.[51][non-primary source needed]
  • OnSight and Sidekick, software projects developed by a collaboration between NASA and Microsoft to explore mixed reality applications in space exploration[52][non-primary source needed] Developed in collaboration with JPL, OnSight integrates data from the Curiosity rover into a 3D simulation of the Martian environment,[53] which scientists around the world can visualize, interact with and collaborate in together using HoloLens devices. OnSight can be used in mission planning, with users able to program rover activities by looking at a target within the simulation and using gestures to pull up and select menu commands.[54] JPL plans to deploy OnSight in Curiosity mission operations, using it to control rover activities by July 2015.[55][needs update][non-primary source needed]
  • FreeForm, a joint project between Autodesk and Microsoft integrating HoloLens with the Autodesk Fusion 360 cloud-based 3D development application.[56][non-primary source needed]
  • Galaxy Explorer, an educational application about the Milky Way in development by Microsoft Studios,[57] pitched and chosen by the developer community via the Share Your Idea campaign and to be open-sourced upon completion.[58][non-primary source needed]
  • A spacecraft design/visualization application in development by NASA's Jet Propulsion Laboratory (JPL).[59][non-primary source needed]
  • In November 2015, Volvo and Microsoft exhibited a prototype version of the HoloLens system at Microsoft's HQ in Redmond using the S90 luxury sedan as their subject.[60]
  • CAE VimedixAR, the first ultrasound training simulator integrated with HoloLens that allows healthcare learners to interact with 3D holograms of internal human structures and acquire proficiency in anatomy.[61]
  • Holoportation, a new type of 3D capture technology that allows high-quality 3D models of people to be reconstructed, compressed and transmitted anywhere in the world in real time. When combined with mixed reality displays such as Hololens, this technology allows user to see and hear remote participants in 3D as if they are actually present in the same physical space.[62]
  • HoloSurg, in April 2017, a team of surgeons in Spain, used the mixed reality tool to operate on a patient with a malignant muscular tumor, using the headset to visualize MRI and radiography information during the surgery.[63]
  • Microsoft Dynamics 365 Remote Assist; can be combined with Microsoft Teams to send a secure live video feed to a computer screen in a nearby room.[64]
  • University education for medical and science students within disciplines that benefit from 3D representations of models, such as physiology,[65] anatomy[66] and pathology.[67]
  • Dawn Chorus by artist Sarah Meyohas. A mixed reality experience combining digitally rendered birds and algorithmic musical arrangement, Dawn Chorus merges HoloLens technologies with the Yamaha Disklavier piano.[68]

Interface

[edit]

The HoloLens uses voice commands, gaze, hand gestures and a controller as the primary input methods.[69] Gaze commands, such as head-tracking, allows the user to bring application focus to whatever the user is perceiving.[70] "Elements"—or any virtual application or button—are selected using an air tap method, similar to clicking an imaginary computer mouse. The tap can be held for a drag simulation to move an element, as well as voice commands for certain commands and actions.

The HoloLens shell carries over and adapts many elements from the Windows desktop environment. A "bloom" gesture for accessing the shell (performing a similar function to pressing a Windows key on a Windows keyboard, tablet or the Xbox button on an Xbox One Controller) is performed by opening one's hand, fingers spread with the palm facing up.[71][72] Windows can be dragged to a particular position, as well as resized. Virtual elements such as windows or menus can be "pinned" to locations, physical structures or objects within the environment; or can be "carried" or fixed in relation to the user, following the user as they move around.[73] Title bars for application windows have a title on the left and buttons for window management functions on the right.

In April 2016 Microsoft created the Microsoft HoloLens App for Windows 10 PCs and Windows 10 Mobile devices. The app allows developers to run apps on the HoloLens, use cell phone or computer keyboards for text input, view streamed video from the HoloLens on an external device and remotely capture mixed reality photos and videos.

Developing applications for HoloLens

[edit]

Microsoft Visual Studio is an IDE that can be used to develop applications (both 2D and 3D) for HoloLens. Applications can be tested using HoloLens emulator (included into Visual Studio 2015 IDE) or HoloLens Development Edition.

2D applications

[edit]

HoloLens can run almost all Universal Windows Platform apps.[74] These apps appear as 2D projections. Not all Windows 10 APIs are currently supported by HoloLens,[75] but in most cases the same app is able to run across all Windows 10 devices (including HoloLens), and the same tools that are used to develop applications for Windows PC or Windows Phone can be used to develop a HoloLens app.

3D applications

[edit]

3D applications, or "holographic" applications, use Windows Holographic APIs. Microsoft recommends Unity engine and Vuforia to create 3D apps for HoloLens, but it's also possible for a developer to build their own engine using DirectX and Windows APIs.[76]

Criticism

[edit]

In November 2018 Microsoft got a contract for the supply of 100,000 HoloLens MR glasses, worth $479 million, to the U.S. military.[77] The MR goggles are intended to provide "increased lethality, mobility and situational awareness necessary to achieve overmatch against [...] current and future adversaries." Just before the opening of one of the largest international technology conferences—the GSMA Mobile World Congress 2019 in Barcelona—fifty Microsoft employees wrote a letter to their CEO Satya Nadella and President Brad Smith stating that they "refuse to develop technologies for warfare and oppression." They demanded that corporate management terminate the contract.[78]

See also

[edit]

Notes

[edit]

References

[edit]
  1. ^ Pandher, Gurmeet Singh (March 2, 2016). "Microsoft HoloLens Preorders: Price, Specs Of The Augmented Reality Headset". The Bitbag. Archived from the original on March 4, 2016. Retrieved April 1, 2016.
  2. ^ a b "Buy Microsoft HoloLens Commercial Suite - Microsoft Store". Microsoft Store. Retrieved May 5, 2017.
  3. ^ Mcbride, Sarah (May 23, 2016). "With HoloLens, Microsoft aims to avoid Google's mistakes". Reuters. Retrieved May 23, 2016.
  4. ^ Shaban, Hamza (September 2, 2014). "Microsoft announces Windows Holographic with HoloLens headset". The Verge. Retrieved January 21, 2015.
  5. ^ a b c d e "Introducing the Microsoft HoloLens Development Edition". Microsoft. Retrieved October 7, 2015. We will work to get devices out as quickly as possible. As soon as additional devices are available, more accepted applicants will be invited to purchase.
  6. ^ "Announcing Microsoft HoloLens Development Edition open for pre-order, shipping March 30". February 29, 2016.
  7. ^ Kim Yoo-chul (May 13, 2015). "Samsung seeks partnership with Microsoft for hololens". The Korea Times. Retrieved December 7, 2015.
  8. ^ Tibken, Shara (October 19, 2015). "Asus mulls HoloLens augmented-reality glasses of its own". Wearable Tech. CNET. Archived from the original on April 16, 2016. Retrieved December 7, 2015.
  9. ^ "Microsoft announces global expansion for HoloLens". Microsoft News Centre Australia. October 12, 2016. Retrieved October 16, 2016.
  10. ^ Lucas, Matney (February 14, 2018). "Microsoft's HoloLens is now available to rent". Techcrunch.
  11. ^ "Microsoft's new $3,500 HoloLens 2 headset means business". cnn.com. February 24, 2019. Retrieved February 25, 2019.
  12. ^ "HoloLens 2 pricing and preorder". Microsoft. February 24, 2019.
  13. ^ "HoloLens 2 AR announced for $3,500, available to preorder now, ships later this year". CNET. February 24, 2019.
  14. ^ a b c d Davies, Chris (May 1, 2015). "HoloLens hands-on: Building for Windows Holographic". SlashGear. Retrieved May 1, 2015. That means very little pressure on your nose, and even if you're wearing glasses you can generally find a workable way to keep them on underneath.
  15. ^ a b c d e "Microsoft Hololens hardware". Microsoft. Retrieved May 1, 2015.
  16. ^ a b Alex Kipman, Seth Juarez (April 30, 2015). Developing for HoloLens. Microsoft. Event occurs at 00:07:15. Retrieved May 1, 2015. HoloLens is the first—and so far—only holographic computer out there. [...] I hope that in the not-so-distant future there will be many such devices. [...] This is running Windows 10. All of the APIs for human and environment understanding are part of Windows, and this version of Windows that we put on this device—we call it Windows Holographic.
  17. ^ Hachman, Mark (May 1, 2015). "Developing with HoloLens: Decent hardware chases Microsoft's lofty augmented reality ideal". PC World. Retrieved May 1, 2015.
  18. ^ Hollister, Sean (January 21, 2015). "Microsoft HoloLens Hands-On: Incredible, Amazing, Prototype-y as Hell". Retrieved May 1, 2015. One Microsoft employee [...] typed my IPD (interpupillary distance) into a connected PC. Microsoft says the final version will automatically measure the distnace [sic] between your eyes, but the prototypes don't have that feature yet.
  19. ^ Microsoft HoloLens: The Science Within - Spatial Sound with Holograms. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  20. ^ a b c Holmdahl, Todd (April 30, 2015). "BUILD 2015: A closer look at the Microsoft HoloLens hardware". Microsoft Devices Blog. Retrieved February 29, 2016. This custom silicon efficiently processes data from the sensors, resulting in a relatively simple yet informative output that can be easily used by developers so they can focus on creating amazing experiences without having to work through complex physics calculations.
  21. ^ Bright, Peter (May 1, 2015). "HoloLens: Still magical, but with the ugly taint of reality". Ars Technica. Retrieved May 2, 2015.
  22. ^ "Comfort - Mixed Reality". learn.microsoft.com. Retrieved September 22, 2022.
  23. ^ Hempel, Jessi (January 21, 2015). "Project HoloLens: Our Exclusive Hands-On With Microsoft's Holographic Goggles". Wired. Condé Nast. Retrieved January 22, 2015.
  24. ^ Microsoft HoloLens - Here are the full processor, storage and RAM specs, Windows Central, May 2, 2016
  25. ^ Colaner, Seth (August 23, 2016). "What's Inside Microsoft's HoloLens And How It Works". Tom's Hardware. Retrieved August 23, 2016.
  26. ^ Bright, Peter (August 23, 2016). "Microsoft sheds some light on its mysterious holographic processing unit". Ars Technica. Retrieved August 24, 2016.
  27. ^ Kreylos, Oliver (May 1, 2015). "On the road for VR: Microsoft HoloLens at Build 2015, San Francisco". Doc-Ok.org. Retrieved June 17, 2015. As I was stripped of all devices and gadgets before being allowed into the demo room, I had to guesstimeasure it by covering the visible screen with my hands (fingers splayed) at arm's length, ending up with 1 3/4 hands horizontally, and 1 hand vertically (in other words, a 16:9 screen aspect ratio) (see Figure 1). In non-Doc-Ok units, that comes out to about 30° by 17.5° (for comparison, the Oculus Rift DK2′s field of view is about 100° by 100°).
  28. ^ Jeff Gerstmann, Phil Spencer, Kudo Tsunoda (June 16, 2015). Giant Bomb LIVE! at E3 2015: Day 01. Event occurs at 3:13:06. Retrieved July 4, 2015. the hardware we have now [...] the field of view isn't exactly final, but I wouldn't say it's going to be [...] hugely, noticeably different, either.
  29. ^ "Working with accessories". Windows Dev Center. Archived from the original on March 8, 2016. Retrieved March 7, 2016.
  30. ^ "Trimble XR10 with HoloLens 2". Retrieved October 14, 2022.
  31. ^ Microsoft HoloLens: HoloStudio. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  32. ^ a b c d e f "These are the first apps and games for Microsoft's HoloLens". The Verge. February 29, 2016. Retrieved May 19, 2017.
  33. ^ "CAE VimedixAR transforms medical education with Microsoft HoloLens". Microsoft. August 31, 2017.
  34. ^ Microsoft HoloLens: Skype. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  35. ^ "HoloLens HoloTour | HoloForge". www.holoforge.io. Retrieved November 10, 2019.
  36. ^ a b "Microsoft HoloLens apps". Microsoft. Retrieved March 7, 2016.
  37. ^ Microsoft HoloLens: Fragments. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  38. ^ Microsoft HoloLens: Young Conker. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  39. ^ Crecente, Brian (June 16, 2015). "HoloLens' Project X-Ray delivers a first-person augmented reality shooter". Polygon. Vox Media. Retrieved June 28, 2015.
  40. ^ Gaudiosi, John (February 28, 2016). "Microsoft HoloLens Launch Games, Apps Detailed". Fortune. Retrieved March 7, 2016.
  41. ^ Tsunoda, Kudo (February 29, 2016). "Introducing first ever experiences for the Microsoft HoloLens Development Edition". Microsoft Devices Blog. Microsoft. Retrieved March 7, 2016.
  42. ^ Matney, Lucas (November 29, 2018). "Microsoft Wins $480m Military Contract to Outfit Soldiers with HoloLens AR Tech". Techcrunch. Retrieved November 30, 2018.
  43. ^ "News - Jagiellonian University - Jagiellonian University". en.uj.edu.pl. Retrieved May 10, 2022.
  44. ^ "Poland's Jagiellonian University Medical College brings the Microsoft HoloLens 2 into the classroom". Microsoft Customers Stories. Retrieved May 10, 2022.
  45. ^ Microsoft HoloLens: Partner Spotlight with Case Western Reserve University. Microsoft. July 8, 2015. Retrieved July 9, 2015.
  46. ^ "Case Western Reserve, Cleveland Clinic Collaborate with Microsoft on 'Earth-Shattering' Mixed-Reality Technology for Education". Case Western Reserve University. April 29, 2015. Retrieved July 9, 2015.
  47. ^ Scott, Mike (November 8, 2019). "Building The First Holographic Brain 'Atlas'". Neuroscience News. Case Western Reserve. Retrieved October 27, 2020.
  48. ^ "Trimble's SketchUp Viewer marks first commercial app for HoloLens in the Windows Store". MSPoweruser. November 7, 2016.
  49. ^ "Halo 5 headlines greatest holiday games lineup in Xbox history". Microsoft News Center. Microsoft. June 15, 2015. Retrieved June 15, 2015.
  50. ^ Kudo Tsunoda, Lydia Winters, Sax Persson (June 15, 2015). E3 2015 Media Briefing. Microsoft. Event occurs at 01:13:36. Retrieved August 23, 2015.
  51. ^ Satya Nadella, Lorraine Bardeen, Dan McCulloch (July 13, 2015). Our journey together. Event occurs at 42:42. Retrieved July 15, 2015.
  52. ^ Ramsey, Sarah, ed. (June 25, 2015). "NASA, Microsoft Collaborate to Bring Science Fiction to Science Fact". Jet Propulsion Laboratory. Retrieved June 28, 2015.
  53. ^ Parker Abercrombie (January 23, 2016). A Cloud-based Architecture for Processing 3D Mars Terrain. Ballroom A, Pasadena Convention Center: Linux Expo of Southern California Inc. Retrieved February 17, 2016. ...but the rover moves everyday, and we wanted this tool to be useful operationally, so we actually needed to, not just do this once, but we needed a way to create these scenes easily and automatically as the rover moves, and new imagery is downlinked.Abercrombie, Parker (January 23, 2016). A Cloud-based Architecture for Processing 3D Mars Terrain (PDF). SCaLE 14x — The Fourteenth Annual Southern California Linux Expo. Retrieved February 17, 2016.
  54. ^ Northon, Karen, ed. (January 21, 2015). "NASA, Microsoft Collaboration Will Allow Scientists to 'Work on Mars'". Jet Propulsion Laboratory. Retrieved January 22, 2015.
  55. ^ Terry Myerson, Alex Kipman, Jeff Norris, Satya Nadella (January 21, 2015). Windows 10: The Next Chapter. Microsoft. Event occurs at 01:36:53. Archived from the original on April 12, 2015. Retrieved January 22, 2015."Satya Nadella, Terry Myerson, Joe Belfiore and Phil Spencer: Windows 10 Briefing". News Center. Microsoft. January 21, 2015. Archived from the original on March 18, 2015. Retrieved March 6, 2015.
  56. ^ Gardiner, Garin (November 30, 2015). "Microsoft HoloLens + Autodesk Fusion 360 = Mixed Reality for Product Design and Engineering [VIDEO]". In the Fold. Autodesk. Retrieved December 7, 2015.
  57. ^ "Galaxy Explorer". Microsoft Studios. Microsoft. Archived from the original on March 1, 2016. Retrieved February 17, 2016.
  58. ^ "Announcing the Microsoft HoloLens 'Share Your Idea' campaign". Building Apps for Windows. Microsoft. December 1, 2015. Retrieved February 17, 2016.
  59. ^ Jeff Norris (February 10, 2016). Vision Summit 2016 Keynote. Ray Dolby Ballroom, Dolby Theatre: Unity Technologies. Event occurs at 57:26. Retrieved February 17, 2016. It's a new application under development in my lab, and we're talking about it publicly for the first time today. It's a tool for spacecraft designers, and it borrows a lot of technology from the work that we're doing for our applications on the International Space Station.
  60. ^ Dina, Bass (November 20, 2015). "Microsoft, Volvo Car to Bring Augmented Reality Into Showrooms". Bloomberg News. Retrieved November 20, 2015.
  61. ^ "CAE Healthcare announces first mixed reality ultrasound simulation solution with Microsoft HoloLens". Healthcare Scene News. January 27, 2017. Retrieved April 3, 2017.
  62. ^ "Holoportation - Microsoft Research". Microsoft Research. Retrieved June 20, 2017.
  63. ^ "Microsoft HoloLens helps Spanish doctors cut surgery time in half". Retrieved October 23, 2017.
  64. ^ Mixed-reality headsets in hospitals help protect doctors and reduce need for PPE
  65. ^ Moro, Christian; Phelps, Charlotte; Redmond, Petrea; Stromberga, Zane (2021). "HoloLens and mobile augmented reality in medical and health science education: A randomised controlled trial". British Journal of Educational Technology. 52 (2): 680–694. doi:10.1111/bjet.13049. ISSN 1467-8535. S2CID 229433413.
  66. ^ Moro, Christian; Phelps, Charlotte; Jones, Dominique; Stromberga, Zane (2020). "Using Holograms to Enhance Learning in Health Sciences and Medicine". Medical Science Educator. 30 (4): 1351–1352. doi:10.1007/s40670-020-01051-7. ISSN 2156-8650. PMC 8368738. PMID 34457800.
  67. ^ Stromberga, Zane; Phelps, Charlotte; Smith, Jessica; Moro, Christian (2021), Rea, Paul M. (ed.), "Teaching with Disruptive Technology: The Use of Augmented, Virtual, and Mixed Reality (HoloLens) for Disease Education", Biomedical Visualisation, Advances in Experimental Medicine and Biology, vol. 1317, Cham: Springer International Publishing, pp. 147–162, doi:10.1007/978-3-030-61125-5_8, ISBN 978-3-030-61124-8, PMID 33945136, S2CID 233721677, retrieved November 15, 2021
  68. ^ https://www.sarahmeyohas.com/dawnchorus [dead link]
  69. ^ "Development overview". Windows Dev Center. Microsoft. Archived from the original on March 8, 2016. Retrieved March 1, 2016.
  70. ^ Microsoft HoloLens: Gaze Input. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  71. ^ Hempel, Jessi (January 21, 2015). "Restart: Microsoft in the age of Satya Nadella". Wired. Retrieved January 22, 2015. Each lens has three layers of glass—in blue, green, and red—full of microthin corrugated grooves that diffract light. [...] A "light engine" above the lenses projects light into the glasses, where it hits the grating and then volleys between the layers of glass millions of times.
  72. ^ "Gestures". Windows Dev Center. Retrieved March 7, 2016.
  73. ^ Microsoft HoloLens: What is a hologram?. Microsoft. February 29, 2016. Retrieved March 7, 2016.
  74. ^ "Building 2D apps".
  75. ^ "Current limitations for apps using APIs from the shell". Archived from the original on December 20, 2016. Retrieved December 11, 2016.
  76. ^ "Development overview".
  77. ^ "Joshua Brustein: Microsoft Win's $480 Million Army Battlefield Contract". Bloomberg.com. Retrieved February 23, 2019.
  78. ^ Glaser, April (February 22, 2019). "Microsoft Workers Say the Company Is War Profiteering, and They've Timed Their Protest to Hurt". Slate Magazine. Retrieved November 15, 2020.
[edit]