Andromeda Conquest
Appearance
Andromeda Conquest | |
---|---|
Developer(s) | Avalon Hill[1] |
Publisher(s) | Avalon Hill[1] |
Programmer(s) | Atari 8-bit Paul F. Granchelli[2] |
Platform(s) | Apple II, Atari 8-bit, Commodore 64, Commodore PET, MS-DOS, TRS-80 |
Release | |
Genre(s) | Strategy[1] |
Mode(s) | Single-player |
Andromeda Conquest is a strategy video game released for the Apple II, Atari 8-bit computers, Commodore PET, MS-DOS, and TRS-80 in 1982.[3] It influenced the 4X game genre.[4]
Reception
[edit]Brian J. Murphy of Creative Computing praised Andromeda Conquest for its playability and multi-player mode but criticized the solitaire game, describing it as "dull".[5] Computer Gaming World's Floyd Mathews praised the game as "relatively simple, but exciting".[6] However, in 1992, in its retrospective survey of science fiction games, the magazine gave the title two of five stars.[7]
References
[edit]- ^ a b c d GameFAQs
- ^ "Andromeda Conquest". Atari Mania.
- ^ "Andromeda Conquest TRS-80 manual". archive.org. 1982.
- ^ History of Space Empire Games - The Early Years 1980-1992 Archived March 8, 2013, at the Wayback Machine
- ^ Murphy, Brian J. (September 1983). "Andromeda Conquest". Creative Computing. 9 (9): 194–195.
- ^ Mathews, Floyd (November–December 1982). "Andromeda Conquest". Computer Gaming World. Vol. 2, no. 7. pp. 34–35.
- ^ Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.