Year
|
Game
|
Developer
|
Setting
|
Platform
|
Notes
|
1983 |
Reach for the Stars[4] |
SSG |
Sci-fi (Space) |
DOS, WIN, APPII, MAC, C64, AMI |
Remade in 2000 under the same name.[5]
|
1984
|
Imperium Galactum
|
SSI
|
Sci-fi (Space)
|
APPII, ATR, C64
|
|
1984 |
Incunabula |
Avalon Hill |
Historical |
DOS |
|
1985 |
Strategic Conquest |
Peter Merrill, Delta Tao |
Historical |
APPII, MAC |
|
1987 |
Anacreon: Reconstruction 4021 |
Thinking Machine Associates |
Sci-fi (Space) |
DOS |
|
1987 |
Xconq |
Stan Shebs, others |
n/a |
CROSS |
|
1988 |
Reach for the Stars: The Conquest of the Galaxy - Third Edition |
SSG |
Sci-fi (Space) |
DOS, C64, APPII, AMI, MAC, PC98 |
Third & last edition. Updated to 16-bit computers.
|
1988 |
Stellar Crusade[6]
|
SSI |
Sci-fi (Space) |
ST, DOS, AMI |
|
1990 |
Imperium |
Intelligent Games |
Sci-fi (Space) |
ST, DOS, AMI |
|
1990 |
Spaceward Ho![7] |
Delta Tao |
Sci-fi (Space) |
MAC, WIN, AMI |
|
1991 |
Armada 2525[8] |
Interstel |
Sci-fi (Space) |
DOS |
|
1991 |
Civilization[9] |
MicroProse |
Historical |
DOS, WIN, MAC, AMI, ST, SNES, PS1, SAT |
First title in the series.
|
1992 |
Pax Imperia |
Changeling Software |
Sci-fi (Space) |
Apple Macintosh |
First title in the series.
|
1992
|
VGA Planets[10]
|
Tim Wisseman
|
Sci-fi (Space)
|
DOS
|
|
1993 |
Master of Orion[11] |
Simtex |
Sci-fi (Space) |
DOS, MAC |
First title in the series. First game to use the term "4X".
|
1993 |
Space Empires |
Malfador |
Sci-fi (Space) |
WIN |
First title in the series.
|
1994 |
Colonization[1] |
MicroProse |
Historical |
AMI, DOS, WIN, MAC |
|
1994 |
K240[12] |
Gremlin Graphics |
Sci-fi (Space) |
AMI |
|
1994 |
Master of Magic[13] |
Simtex |
Fantasy |
DOS |
|
1994 |
Reunion |
Digital Reality |
Sci-fi (Space) |
AMI, DOS |
|
1995 |
Ascendancy[14] |
The Logic Factory |
Sci-fi (Space) |
DOS, WIN, IPAD (iOS) |
|
1995 |
Space Empires II |
Malfador |
Sci-fi (Space) |
WIN |
Sequel to Space Empires.
|
1995 |
Stars![15] |
Jeff Johnson and Jeff McBride |
Sci-fi (Space) |
WIN |
|
1996 |
Civilization II[16] |
MicroProse |
Historical |
MAC, PS1, WIN |
Sequel to Civilization.
|
1996 |
Destiny: World Domination from Stone Age to Space Age |
Dagger Interactive |
Historical |
WIN |
|
1996 |
Emperor of the Fading Suns[17] |
Holistic |
Sci-fi (Planet) |
WIN |
|
1996 |
Freeciv[18] |
Freeciv team |
Historical |
MULTIPLATFORM |
Civilization clone.
|
1996 |
Master of Orion II: Battle at Antares[11] |
Simtex |
Sci-fi (Space) |
DOS, WIN, MAC |
Sequel to Master of Orion.
|
1997 |
Fragile Allegiance[19] |
Gremlin |
Sci-fi (Space) |
WIN9X, DOS |
|
1997 |
Imperialism[20] |
Frog City |
Historical |
MAC, WIN |
|
1997 |
Imperium Galactica[1] |
Digital Reality |
Sci-fi (Space) |
DOS |
First title in the series.
|
1997 |
Into the Void |
Adrenalin Entertainment |
Sci-fi (Space) |
DOS |
|
1997 |
Pax Imperia: Eminent Domain |
Heliotrope Studios |
Sci-fi (Space) |
WIN, MAC |
Sequel to Pax Imperia.
|
1997
|
Space Empires III
|
Malfador
|
Sci-fi (Space)
|
WIN
|
Sequel to Space Empires II.
|
1998 |
Star Wars: Rebellion[3] |
Coolhand |
Sci-fi (Space) |
WIN |
|
1999 |
Age of Wonders |
Triumph |
Fantasy |
WIN |
First title in the series.
|
1999 |
Civilization II: Test of Time |
MicroProse |
Historical, Fantasy or Sci-fi (Planet) |
WIN |
Remake of Civilization II.
|
1999 |
Civilization: Call to Power[1] |
Activision |
Historical and Sci-fi (Planet) |
BEOS, LIN, MAC, WIN |
Spin-off of Civilization.
|
1999 |
Imperialism II: Age of Exploration[3] |
Frog City |
Historical |
OSX, WIN |
Sequel to Imperialism.
|
1999 |
Malkari |
iMagic |
Sci-fi |
WIN |
[21]
|
1999 |
Sid Meier's Alpha Centauri[3] |
Firaxis |
Sci-fi (Planet) |
WIN, LIN, MAC |
Pseudo-sequel to Civilization.
|
1999 |
Star Trek: Birth of the Federation[22] |
MicroProse |
Sci-fi (Space) |
WIN |
|
2000 |
Call to Power II |
Activision |
Historical and Sci-fi (Planet) |
WIN |
Sequel to Civilization: Call to Power.
|
2000 |
Imperium Galactica II: Alliances[23] |
Digital Reality |
Sci-fi (Space) |
WIN |
Sequel to Imperium Galactica.
|
2000 |
Reach for the Stars (2000) |
SSG |
Sci-fi (Space) |
WIN |
Remake of 1988 DOS version with weird visuals.
|
2000 |
Space Empires IV[24] |
Malfador |
Sci-fi (Space) |
WIN |
Sequel to Space Empires III.
|
2001 |
Civilization III[9] |
Firaxis |
Historical |
WIN, MAC |
Sequel to Civilization II.
|
2002 |
Age of Wonders II: The Wizard's Throne |
Triumph |
Fantasy |
WIN |
Sequel to Age of Wonders.
|
2002 |
Dominions: Priests, Prophets and Pretenders |
Illwinter Game Design |
Fantasy |
WIN, LIN, OSX |
Turn based.
|
2002 |
Starships Unlimited[25] |
Apezone |
Sci-fi (Space) |
WIN |
|
2003 |
Age of Wonders: Shadow Magic |
Triumph |
Fantasy |
WIN |
Sequel to Age of Wonders II: The Wizard's Throne.
|
2003 |
Dominions II: The Ascension Wars |
Illwinter Game Design |
Fantasy |
WIN, LIN, OSX |
Turn based. Sequel to Dominions: Priests, Prophets and Pretenders.
|
2003 |
FreeCol |
The Freecol Team |
Historical |
WIN, OSX, LIN |
Colonization clone.
|
2003 |
Galactic Civilizations |
Stardock |
Sci-fi (Space) |
WIN |
Turn based. First title in the series.
|
2003 |
Master of Orion III[26] |
Quicksilver |
Sci-fi (Space) |
WIN, OSX |
Sequel to Master of Orion II: Battle at Antares.
|
2004 |
Anacreon: Imperial Conquest in the Far Future |
George Moromisato |
Sci-fi |
WIN |
Remake of Anacreon: Reconstruction 4021.
|
2004 |
Aurora[27] |
Steve Walmsley |
Sci-fi (Space) |
WIN |
Freeware.
|
2004 |
FreeOrion[28] |
Various developers |
Sci-fi (Space) |
LIN |
Initial release date.
|
2005 |
Civilization IV[16] |
Firaxis |
Historical |
WINNT, OSX |
Sequel to Civilization III.
|
2006 |
C-evo[29] |
Steffen Gerlach |
Historical |
WIN |
Civilization clone.
|
2006 |
Dominions 3: The Awakening |
Illwinter Game Design |
Fantasy |
WIN, OSX, LIN |
Turn based. Sequel to Dominions II: The Ascension Wars.
|
2006 |
Galactic Civilizations II: Dread Lords[13] |
Stardock |
Sci-fi (Space) |
WIN |
Turn based. Sequel to Galactic Civilizations.
|
2006 |
Space Empires V[30] |
Malfador |
Sci-fi (Space) |
WIN |
Sequel to Space Empires IV.
|
2006 |
Sword of the Stars[31] |
Kerberos |
Sci-fi (Space) |
WINNT |
Turn-based with real-time combat.
|
2007 |
Armageddon Empires |
Cryptic Comet |
Sci-fi (Planet) |
WIN |
Turn-based.
|
2007 |
Lost Empire[32] |
Pollux Gamelabs |
Sci-fi (Space) |
WIN |
Turn-based.
|
2008 |
Civilization IV: Colonization |
Firaxis |
Historical |
WIN |
|
2008 |
Civilization Revolution |
Firaxis |
Historical |
PS3, DS, X360 |
|
2008 |
Lost Empire: Immortals[33] |
Pollux Gamelabs |
Sci-fi (Space) |
WIN |
Turn-based.
|
2008 |
Shattered Suns[34] |
Clear Crown |
Sci-fi (Space) |
PC |
Real-time.
|
2008 |
Sins of a Solar Empire[13] |
Ironclad |
Sci-fi (Space) |
WIN |
Real-time.
|
2009 |
AI War: Fleet Command[35] |
Arcen Games |
Sci-fi (Space) |
WIN |
Hybrid RTS/tower defense/4X game.[35]
|
2010 |
Armada 2526[8] |
Ntronium Games |
Sci-fi (Space) |
WIN |
|
2010 |
Civilization V[13] |
Firaxis |
Historical |
WIN, OSX, LIN |
Sequel to Civilization IV.
|
2010 |
Distant Worlds[36] |
Code Force |
Sci-fi (Space) |
WIN |
Real-time.
|
2010 |
Elemental: War of Magic[37] |
Stardock |
Fantasy |
WIN |
Turn-based strategy with a fantasy theme, combining role-playing elements.
|
2010 |
Neptune's Pride[38] |
Iron Helmet Games |
Sci-fi (Space) |
BROW |
Real-time.
|
2010 |
Star Ruler[39] |
Blind Mind Studios |
Sci-fi (Space) |
WIN |
Real-time.
|
2011 |
Sword of the Stars II: The Lords of Winter[31] |
Kerberos |
Sci-fi (Space) |
WINNT |
Turn-based with Real-time combat. Sequel to Sword of the Stars.
|
2012 |
Elemental: Fallen Enchantress[40] |
Stardock |
Fantasy |
WIN |
Turn-based strategy with a fantasy theme, combining role-playing elements.
|
2012 |
Endless Space[41] |
Amplitude Studios |
Sci-fi (Space) |
WIN, OSX |
Turn-based.
|
2012 |
Legends of Pegasus[42] |
Novacore Studios |
Sci-fi (Space) |
WIN |
Turn-based.
|
2012 |
Sins of a Solar Empire: Rebellion[3] |
Ironclad |
Sci-fi (Space) |
WIN |
Real-Time. Expansion to Sins of a Solar Empire.
|
2012 |
Warlock: Master of the Arcane[13] |
1C:Ino-Co Plus |
Fantasy |
WIN |
Turn-based. Derived from the Majesty universe.
|
2013 |
Dominions 4: Thrones of Ascension[43] |
Illwinter Game Design |
Fantasy |
WIN, OSX, LIN |
Turn based. Sequel to Dominions 3: The Awakening.
|
2013 |
Eador: Masters of the Broken World[44] |
Snowbird Games |
Fantasy |
WIN |
|
2013 |
Fallen Enchantress: Legendary Heroes[3] |
Stardock |
Fantasy |
WIN, OSX, LIN |
|
2013 |
Lords of the Black Sun[45] |
Arkavi Studios |
Sci-fi (Space) |
WIN |
Turn-based.
|
2013 |
Pandora: First Contact[46] |
Proxy Studios |
Sci-fi (Planet) |
WIN, OSX, LIN |
Turn-based planetary colonization and conquest, borrowing heavily from Sid Meier's Alpha Centauri.
|
2013 |
StarDrive[47] |
Zer0sum Games |
Sci-fi (Space) |
WIN |
Real-time.
|
2014 |
Age of Wonders III[18] |
Triumph |
Fantasy |
WIN |
Sequel to Age of Wonders: Shadow Magic.
|
2014 |
Civilization Revolution 2 |
Firaxis |
Historical |
IOS, AND, VITA |
Turn-based. Sequel to Civilization Revolution.
|
2014 |
Distant Worlds: Universe[3] |
Code Force |
Sci-fi (Space) |
WIN |
|
2014 |
Endless Legend[3] |
Amplitude Studios |
Fantasy |
WIN, OSX |
Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless.
|
2014 |
Horizon[48] |
L3O |
Sci-fi (Space) |
WIN |
Turn-based space strategy game with MOO2 like tactical combat and story missions.
|
2014 |
Sid Meier's Civilization: Beyond Earth[44] |
Firaxis |
Sci-fi (Planet) |
WIN, LIN |
Turn-based.
|
2014 |
Sorcerer King[49] |
Stardock |
Fantasy |
WIN |
|
2014 |
Star Ruler 2[44] |
Blind Mind Studios |
Sci-fi (Space) |
WIN, OSX, LIN |
Real-time. Sequel to Star Ruler.
|
2014 |
Star Traders: 4X Empires[50] |
Trese Brothers |
Sci-fi (Space) |
WIN |
|
2014 |
Warlock II: The Exiled[44] |
1C:Ino-Co Plus |
Fantasy |
WIN |
Turn-based. Sequel to Warlock: Master of the Arcane.
|
2015 |
Galactic Civilizations III[3] |
Stardock |
Sci-fi (Space) |
WIN |
Turn-based. Sequel to Galactic Civilizations II: Dread Lords.
|
2015 |
Galactic Inheritors[51] |
Argonauts Interactive |
Sci-fi (Space) |
WIN |
Turn-based space strategy game.
|
2015 |
Hegemony III: Clash of the Ancients[52] |
Longbow Games |
Historical |
WIN |
Real-time with pause strategy game.
|
2015 |
Predestination[53] |
Brain and Nerd Ltd |
Sci-fi (Space) |
WIN |
Turn-based space strategy game.
|
2015 |
Sid Meier's Starships[54] |
Firaxis Games |
Sci-fi (Space) |
WIN |
Turn-based space strategy game.
|
2015 |
StarDrive 2[55] |
Zer0sum Games |
Sci-fi (Space) |
WIN |
Turn-based. Sequel to StarDrive.
|
2015 |
Worlds of Magic[56] |
Wastelands Interactive |
Fantasy |
MULTIPLATFORM |
|
2016 |
Civilization VI[3] |
Firaxis Games |
Historical |
WIN, OSX, LIN, PS4, X360, NX |
Sequel to Civilization V.
|
2016 |
Falling Stars: War of Empires[57] |
Riveted Games |
Sci-fi (Space) |
WIN |
Turn-based online digital tabletop game.
|
2016 |
Feudalism |
IV Productions, Imagimotion Srl |
Historical |
WIN |
Turn-based.
|
2016 |
Master of Orion Conquer the Stars[3] |
NGD Studios |
Sci-fi (Space) |
WIN, OSX, LIN |
Turn-based. Reboot of the Master of Orion series.
|
2016 |
Stellaris[3] |
Paradox Interactive |
Sci-fi (Space) |
WIN, OSX, LIN, PS4 |
Real-time space grand strategy game.
|
2016 |
The Battle of Polytopia |
Midjiwan AB |
Historical |
WIN, OSX, LIN, NX, IOS, AND |
Turn-based.
|
2017 |
Dominions 5: Warriors of the Faith[3] |
Illwinter Game Design |
Fantasy |
WIN, OSX, LIN |
Turn based. Sequel to Dominions 4: Thrones of Ascension.
|
2017 |
Endless Space 2[3] |
Amplitude Studios |
Sci-fi (Space) |
WIN, OSX |
Endless Space 2 is a turn-based strategy, science fiction 4X game. It is the sequel to the Endless Space.
|
2017 |
Oriental Empires[3] |
Iceberg Interactive |
Historical |
WIN |
Turn-based.
|
2017 |
Stars in Shadow[58] |
Ashdar Games |
Sci-fi (Space) |
WIN |
Turn-based strategy in the vein of Master of Orion 2.
|
2017 |
Thea: The Awakening[59] |
MuHa Games |
Fantasy |
WIN, XOne, PS4, NX |
Turn-based strategy game.
|
2018 |
Aggressors: Ancient Rome[3] |
Kubat Software |
Historical |
WIN |
4X turn-based strategy game with tactical elements.
|
2018 |
Space Tyrant[60] |
Blue Wizard Digital |
Space |
WIN |
Streamlined 4X game.
|
2018 |
Warhammer 40,000: Gladius - Relics of War[3] |
Proxy Studios |
Sci-fi (Planet) |
WIN, OSX, LIN |
Takes place in the Warhammer 40,000 universe.
|
2019 |
Age of Wonders: Planetfall[3] |
Triumph Studios |
Space |
WIN, PS4, XONE |
Turn-based.
|
2019 |
Interstellar Space: Genesis[61] |
Praxis Games |
Sci-fi (Space) |
WIN |
Turn-based strategy in the vein of Master of Orion 2 and Stellaris.
|
2019 |
Thea 2: The Shattering[3] |
MuHa Games |
Fantasy |
WIN, XONE, NX |
Turn-based strategy.
|
2020 |
Imperiums: Greek Wars[62] |
Kube Games |
Historical |
WIN |
Hybrid 4X/grand strategy turn-based game with mythological twist.[62]
|
2020 |
Pax Nova |
GreyWolf Entertainment |
Sci-fi (Space) |
WIN |
Turn-based.
|
2020 |
Shadow Empire[36] |
Matrix Games |
Sci-fi (Planet) |
WIN |
4X Turn-based strategy on a far-future, post-apocalyptic world.
|
2021 |
Humankind[63] |
Amplitude Studios |
Historical |
WIN, OSX, Stadia |
4X turn-based strategy game.
|
2021 |
Old World[18] |
Mohawk Games |
Historical |
WIN, OSX, LIN |
|
2022 |
Distant Worlds 2[64] |
CodeForce |
Space |
WIN |
Real time with pause.[64]
|
2022 |
Dune: Spice Wars |
Shiro Games |
Sci-fi (Planet) |
WIN |
Real time with pause.
|
2022 |
Galactic Civilizations IV |
Stardock |
Sci-fi (Space) |
WIN |
Turn-based. Sequel to Galactic Civilizations III.
|
2022 |
Master of Magic |
MuHa Games |
Fantasy |
WIN |
Turn-based. Remake of the original Master of Magic.
|
2023 |
Age of Wonders 4 |
Triumph |
Fantasy |
WIN |
Turn-based. Sequel to Age of Wonders III.
|
2024 |
Millennia |
C Prompt Games |
Historical |
WIN |
|
2024 |
Ara: History Untold |
Oxide Games |
Historical |
WIN |
4X turn-based strategy game.
|