Draft:Kingless (card game)
Submission declined on 10 October 2023 by Phuzion (talk). The content of this submission includes material that does not meet Wikipedia's minimum standard for inline citations. Please cite your sources using footnotes. For instructions on how to do this, please see Referencing for beginners. Thank you.
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Submission declined on 27 January 2021 by Liance (talk). This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by Liance 3 years ago.
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- Comment: I think you've tried to add inline citations, but just have a list of links at the bottom. See WP:Citing sources and inline citations. Greenman (talk) 14:20, 10 October 2023 (UTC)
Designers |
|
---|---|
Illustrators | Anastas Ermolina |
Publishers | Two19 |
Publication | 2020 |
Genres | Card game |
Players | 2–6 |
Playing time | 10–30 minutes |
Age range | 14+ |
Website | https://kinglessgame.com/ |
Kingless is a tabletop card game designed for 2 to 6 players, created by Nathan Brown, Alex Kenworthy-Neale, and Sebastian Roberts. Published by Two19 in 2020, the game has garnered international recognition, with distribution in 38 countries as of 2022.[1] Set in the fictional tavern, "The Hammer & Crown," players compete for influence through strategic Items and Events. The game culminates when one player accumulates 5 cards in their play area, after which influence points are tallied to declare a winner.
History[edit]
Kingless was introduced to the public through a successful Kickstarter campaign, amassing over US$26,000. The game was delivered to its backers in January 2021 and hit retail shelves the subsequent month.
Reception[edit]
Kingless has received positive reviews from various outlets, including Well Played and the April 2022 edition of Tabletop Gaming Magazine.[2] The game's engaging mechanics were noted in an interview with Fourtato Games.[3] Additionally, The Mercury highlighted the game, with Kasey Wilkins remarking, "Those looking to escape their homes will soon be able to visit a fantasy world filled with dwarfs and magic."[4]
Kingless secured the PAX Aus Indy Showcase award in 2021.[5] Following this, the game, along with its upcoming expansion "The Festival of Explosions," was again honored with the same award in 2023.[6] Due to its escalating popularity, the game was invited to the PAX Aus Indy Showcase in 2022.[7] Notably, Kingless was also nominated for the PAX Australia Indie Showcase People's Choice awards. As a testament to its growing recognition, Kingless has been showcased and promoted at PAX Australia as an Indy Showcase winner two years consecutively.
References[edit]
- ^ Roberts, Sebastian [@askseb] (2022-10-10). "I have just learned that Mexico has become the 38th country to receive a copy of Kingless! 🥳" (Tweet). Retrieved 2023-12-22 – via Twitter.
- ^ Sonechkina, Alexandra (2022-04-18). "Kingless Review". Tabletop Gaming. Retrieved 2023-12-23.
- ^ Fourtato Games (2020-03-16). "Engaging Your Players with Kingless". Medium. Retrieved 2023-12-23.
- ^ Wilkins, Kasey (2020-04-17). "Card game Kingless takes to Kickstarter to raise funds". The Mercury. Retrieved 2023-10-09.
- ^ Jackson, Zach (2021-09-23). "PAX Australia Announces Indie Showcase Winners For 2021". WellPlayed. Retrieved 2023-12-23.
- ^ "Winners Archive". PAX Aus. Retrieved 2023-12-23.
- ^ "PAX AUS Indie Showcase 2022 – Kingless". Player2.net.au. 2022-10-05. Retrieved 2023-12-23.