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Talk:Broken Sword II: The Smoking Mirror/GA1

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GA Review

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Article (edit | visual edit | history) · Article talk (edit | history) · Watch

Reviewer: Czarkoff (talk · contribs) 21:11, 6 February 2012 (UTC)[reply]

Status

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This section is supposed to be edited only by reviewer.

Rate Attribute Review Comment
1. Well-written:
1a. the prose is clear, concise, and understandable to an appropriately broad audience; spelling and grammar are correct.
  1. In the very first sentence the wording "released for PC PlayStation in 1997" requires attention: AFAIK, there was no product called "PC PlayStation".  Done
  2. In the second paragraph of the lead the sentence "The game was conceived in 1997 and the Revolution's crew" is grammatically wrong.  Done
  3. In the same paragraph the wording "It's game is serious in tone" also suffers from grammatical problems.  Done
  4. All the sentences in the paragraph are somehow disconnected, with the last one specifically stands out.  Done
  5. I'm not sure whether I understand the phrase "The player uses a map for easy travel" in the Gameplay section. Either it says that traveling in the game is easy (which is not an appropriate statement for encyclopedia unless quoted; and even then should go to Reception) or I miss the real meaning of the phrase.  Done
  6. The same section uses short name "Nico" for Nicole Collard. Either the name should be spelled in full or the first occurrence of the full name should be amended with the "(Nico)" tip.  Done
  7. The last sentence of the Gameplay section is disconnected from the rest of the section. The idea behind the sentence requires an explanation.  Done
  8. In the Plot section the third paragraph has the sentence "The third stone of these stones was in Nico's and George's possession" (italics added). One entry should be eliminated.  Done
  9. The gap between George becoming a stuntman and Nico saving him (in the last paragraph of Plot section) should be somehow filled. If no important events occurred in the gap, the two sentences can be slightly rephrased to avoid the impression of gap.  Done
  10. The second paragraph of the Development section misses something. The list of people ("David Sykes, Jonathan Howard, Paul Porter, James Long, Patrick Skelton, Chris Rea and Pete Ellacot") ends with nothing, and the rest of sentence is devoted to another person.  Done
    • Though now the sentence ends after the list of the names, their relevance to the game still isn't explained. Who are all these people?
  11. In the first sentence of the Remastered Edition the phrase "he also felt some dialogue was out of place" suggests that the problem was about one dialogue. Is it so? NOTE: Well, the interview says "some", so I think we should leave it like that. :) --Khanassassin (talk) 16:55, 7 February 2012 (UTC)[reply]
  12. The last sentence of the first paragraph of Remastered Edition contains word "we" out of the quote. Either the quote should be given with quotation marks or "we" changed to something else.  Done
  13. The huge sentence in the second paragraph of the Remastered Edition section should be reworked. Currently it is "[...], and Dropbox [...], and Game Center [...]". Either "and" before the Dropbox should be removed or (preferably) the sentence could be cut in two (or more).  Done
1b. it complies with the Manual of Style guidelines for lead sections, layout, words to watch, fiction, and list incorporation.
  1. The lead would benefit from less compressed text.  Done
  2. The "Critical response" subsection should be merged into parent section "Reception".  Done The text of the subsection should be more specifically attributed to the original release. NOTE: I don't think it's needed since the sub-section is about the "Remastered Edition" not the original... :) --Khanassassin (talk) 17:57, 7 February 2012 (UTC)[reply]
2. Verifiable with no original research:
2a. it contains a list of all references (sources of information), presented in accordance with the layout style guideline.
2b. reliable sources are cited inline. All content that could reasonably be challenged, except for plot summaries and that which summarizes cited content elsewhere in the article, must be cited no later than the end of the paragraph (or line if the content is not in prose).
  1. The Plot section is virtually unreferenced. I believe it needs at least a couple of citations (though the source of information and a way to verify it is pretty clear).  Done
2c. it contains no original research.
3. Broad in its coverage:
3a. it addresses the main aspects of the topic.
3b. it stays focused on the topic without going into unnecessary detail (see summary style).
4. Neutral: it represents viewpoints fairly and without editorial bias, giving due weight to each.
5. Stable: it does not change significantly from day to day because of an ongoing edit war or content dispute.
6. Illustrated, if possible, by media such as images, video, or audio:
6a. media are tagged with their copyright statuses, and valid non-free use rationales are provided for non-free content.
6b. media are relevant to the topic, and have suitable captions.
7. Overall assessment.

The reviewer may add more issues when found.

Discussion

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The only actual issue I can't fix is the 4th one... I don't know how to make it sound "not-disconnected" :( Please help. Best --Khanassassin (talk) 18:03, 7 February 2012 (UTC)[reply]

As with the first game of the series, your response is amazingly fast. I'll look into it a bit later today. — Dmitrij D. Czarkoff (talk) 19:39, 7 February 2012 (UTC)[reply]
Thank You :) --Khanassassin (talk) 19:56, 7 February 2012 (UTC)[reply]
Please see my changes in the lead. I'm not entirely sure that I did it the best way, but I like it more now anyway. — Dmitrij D. Czarkoff (talk) 23:32, 7 February 2012 (UTC)[reply]
Yes, it does sound more "natural" :). Oh, and, can You tell me what do I have to do to make issue nm.10  Done,since i see you marked it as undone.... :) --Khanassassin (talk) 08:42, 8 February 2012 (UTC)[reply]
Literally:

Charles Cecil was the director and writer of the game, David Sykes, Jonathan Howard, Paul Porter, James Long, Patrick Skelton, Chris Rea and Pete Ellacot.

can be divided in two parts:

Charles Cecil was the director and writer of the game,

and

David Sykes, Jonathan Howard, Paul Porter, James Long, Patrick Skelton, Chris Rea and Pete Ellacot.

First part is OK, but the second fails to explain who these people are and what the relation between them and the game is. Even worse, as of now the sentence reads as they are alter egos of Charles Cecil. — Dmitrij D. Czarkoff (talk) 09:38, 8 February 2012 (UTC)[reply]
So it should be something like:

Charles Cecil was the director and writer of the game; David Sykes, Jonathan Howard, Paul Porter, James Long, Patrick Skelton, Chris Rea and Pete Ellacot also had some kind of valuable input.

See the part in italics. And as we discuss this sentence in detail, semicolon would be a better separator (then comma) in this case. — Dmitrij D. Czarkoff (talk) 09:43, 8 February 2012 (UTC)[reply]
Oh, my bad - I didn't even write that the others were programmers; I added the semicolon too....I think it's done now :)--Khanassassin (talk) 09:53, 8 February 2012 (UTC)[reply]
Please review my change or better improve it. "were the programmers" is a way too general, I think. I was also a programmer back then, and still am, but I have nothing to do with this game. ;-) Once we've done with that, the article is ready for GA list. — Dmitrij D. Czarkoff (talk) 10:12, 8 February 2012 (UTC)[reply]
Your change flows pretty good to me, so I think it's finally  Done ;). So, let's get this done! Best --Khanassassin (talk) 15:42, 8 February 2012 (UTC)[reply]
Oh, and BTW, I am nearly done with the Broken Sword: The Sleeping Dragon article, so you'll have another article to review very soon ;) --Khanassassin (talk) 09:57, 8 February 2012 (UTC)[reply]