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Wikipedia:Today's featured article/requests/Proteus (video game)

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Proteus (video game)

[edit]
This is the archived discussion of the TFAR nomination for the article below. Subsequent comments should be made on the appropriate discussion page (such as Wikipedia talk:Today's featured article/requests). Please do not modify this page.

The result was: scheduled for Wikipedia:Today's featured article/March 29, 2023 by Wehwalt (talk) 14:56, 9 February 2023 (UTC)[reply]

The island from Proteus in Spring.
The island from Proteus in Spring.

Proteus is a 2013 exploration and walking simulator video game designed and created by Ed Key and David Kanaga for Microsoft Windows, OS X, and Linux. Versions for the PlayStation 3 video game console and Vita handheld console were developed by Curve Studios. Key first conceived Proteus as an open-ended role-playing game, but redesigned it to be "nontraditional and nonviolent", without prescribed goals. The world's flora and fauna emit unique musical signatures that trigger changes to the background music as the player moves about the world. Before its full release, Proteus won the prize for Best Audio at the 2011 IndieCade awards. In 2012 it was a finalist for the Independent Games Festival's Nuovo Award and was featured in an exhibit at New York's Museum of Modern Art. Following its release, critics praised the game, especially for its audio features, although some criticised its brevity and limited replayability. Journalists debated whether Proteus should be described as a video game. (Full article...)

Pinging Dank as a courtesy since they wrote the first version of this blurb. Sam Walton (talk) 23:54, 27 January 2023 (UTC)[reply]
Thanks for the ping ... that looks good. - Dank (push to talk) 00:07, 28 January 2023 (UTC)[reply]